Jump to content

andre

Moderators
  • Posts

    2,365
  • Joined

  • Last visited

  • Days Won

    165

Everything posted by andre

  1. v1.15 Release: — Fixed tyre sets limitation; — Fixed RCD file entries for real drivers performances; — Fixed driver name for Carlos Sainz Jr; — Fixed Zhou Guanyu livery chinese writings; — Fixed upgrade entries; — Adjusted sounds samples; — Added display class override to the upgrades file; — Changed Haas livery base material settings; — Changed all the liveries materials entries; — Added MetallicNoise texture for old UI build; — Added separated classes for all the cars; — Fixed tyres size; — Some adjustments in tyres physical model; — Added steering rake option to limit highest steering rake only for Monaco and Macau.
  2. Updated Sound Engine for rFactor 2 Quality of Life Improvements Coming to rFactor 2
  3. v1.2.0 update - Session Widget (clock, timer, lap number, driver place) TinyPedal 1.2.0 (2022-05-06) ---------------------------- * [New]Session Widget - Show current system clock time, with customizable time format. - Show session timer, accuracy is limited by 200ms refresh rate of rF2 API. - Show driver's current lap number & max laps (if available), with customizable lap number description text. - Displays warning color if driver is about to exceed max-lap in qualify (or indicates the last lap of a lap-type race). Note: if warning color appears in qualify, it means you have already reached max allowed laps. Do not attempt to across finish line, but ESC immediately to avoid DQ. - Show driver's current place against all drivers in a session. * Misc - Updated customization guide with new configurable setting for Session Widget. - Updated features.md with Session Widget info.
  4. Changelog: v.2.1.002 More utf-8 fixes. Some utf-8 symbols from latest xml files were not imported properly before. Now should be imported and displayed correctly. Also user assigned string fields (like race names in championships) that contain umlauts or other utf-8 symbols should now be displayed correctly. (you will have to re-edit that fields in r2la if they will be imported incorrectly from old r2la_setting.json file) OP updated
  5. V1.3.6.0 CHANGELOG GENERAL Fixed an issue that would lead to incorrect session times being applied to non-race session on championship load Fixed incorrect pit window opening lap in custom championships and ensured minimum session scaling accounts for mandatory pit setting Fixed number step issue when changing race 1 session start time in a custom championship Added 'Static Wheel' option to Cockpit Driver/Wheel setting and prevented wheel ever being displayed when 'Off' selected. FFB profiles slots now reset on every return to pits. Clutch damage is now repaired when engine damage is repaired Fixed some cases where clutch could incorrectly receive damaged when autoclutch is enabled Added mandatory FFB "fade-in" on session start / out of pits now applied always after unpausing the game. Fixed an issue that could leave F-Ultimates in a broken state after viewing instant replay Corrected 2022 Stock Car Pro Series Championship calendar Updated shared memory project header to V12 - Adds clutch state and ERS deployment mode info UI & HUD Added Filter functionality to multiplayer browser Updated Imola & Galeao track maps to reflect latest changes Onboard TC/ABS adjustment input messages are no longer displayed when those systems are unavailable changed the text of the four options of the 'Display Cockpit Wheel/Driver' setting to less confusing names PHYSICS Further tire carcass & tread adjutments for GTE / GT3 / GT4 / GT1 / DPi / P1 / F-Ultimate Gen1 / Gen2 Revised all slicks tread sensitivity to wet surface Super V8: Revised tire model, suspension, inertia, included real life setup options for springs, ride height, camber, rear wing, tire pressures, engine inertia and added flexible axles; Added 3.27:1 final drive ratio for Bathurst; Slightly raised rear roll center djusted spring rate range to match RL car springs and options Adjusted heating and inertia slightly in 80s and 90s Formula clutch, and Super V8 Copa Truck: Revised driveline elasticity Reduced flash heating in basic/road & carbon clutches Cadillac DPi: Removed application of slow-to-fast dampers. Remodeled 3rd element. Adjusted suspension travel to add bumpstop functionality (main and 3rd element). Balanced aero/ride height to remove squatting. Adjusted tire pressures to suit new carcass model. Remodeled damping and springs (ready for beta) Revised drafting & dirty air effect model Fixed atmospheric wind not being applied to some aerodynamic surfaces Added Non-linear clutch wear effect on performance Clutch damage is no longer scaled with the damage scale setting Added clutch damage, revised torque capacity, and revised clutch inertia to all cars (except TSI Cup, ARC Camaro) Added flexible axles and revised overall elasticity for GTE, GT3 and GT4 Stock Car Brasil 2019-2022, Copa Montana, P2, Ultima Race, F-Ultimates, Corvette C3, Corvette C3R, Stock car Omega, Group A, BMW 2002 Turbo Globally revised draft / dirt air properties for all high performance cars Added clutch damage, revised torque capacity, and revised clutch inertia to all cars (except TSI Cup, ARC Camaro) Added flexible axles and revised overall elasticity for GTE, GT3 and GT4 Stock Car Brasil 2019-2022, Copa Montana, P2, Ultima Race, F-Ultimates, Corvette C3, Corvette C3R, Stock car Omega, Group A, BMW 2002 Turbo, Porsche Cup Revised engine inertia for Porsche Cup, Cadillac DPI, Ultima Race, GT1, Stock Car Brasil 2019-2022, Copa Montana F-Ultimate (both gens) Adjusted body drag coefficients for more accurate top speeds & overall performance; Revised throttle map, fuel consumption and engine inertia; corrected fuel tank size, increased downshift blip to help drivability; Revised ERS mapping; increased contrast between attack and qual mode; Monza and Spa energy saving to stay within per lap discharge allowed; ERS torque is now applied to beginning of driveline instead of wheels Revised default setups & minor physics adjustments for Metalmoro AJR, Ginetta G58, Porsche Cup, Stock Car 2019, BMW M4, BMW M8, Corvette C8R, Cadillac DPi, Porsche Cayman GT4 Cayman to better suit latest carcass revisions (setup reset required) AI Fixed an issue where Custom AI Driver track specific overrides would only apply to a single model within a class Increased likelihood of AI mistakes in qualifying hotlaps Added dedicated driver names for F-3, F-V10 Gen1, F-Retro Gen1 Stock Car 2019: Corrected Diego Nunes driver name Imola: Updated AI lines & corridors Toned down AI performance with slicks in the wet to match latest physics revisions for player slicks on a wet surface Reduced AI rolling resistance in F-Ultimate (both gens), GT3 AUDIO Porsche Cup: Updated onboard sounds F-Retro G3 TE: Assigned proper interior AI sound; increased volume of turbo whine TRACKS Galeao: Fixed lap not counted when pitting; Added dynamic brake markers, cones, pit signs; Corrected Max AI participants to 31 Laguna Seca: Improved rolling starts Campo Grande: LOD fixes Oulton Park: Minor LOD fixes Jacarepagua: Adjusted garage positions for larger vehicles clipping pitwall on Oval and SCB layouts Donington: Added variable crowd attendance per session; LOD fixes in GP layout Imola: Reduced track cut limits on concrete runoffs; Minor graphical tweaks; fixed innacurate latitude and longitude of Imola (was pointing to the Imola city and not to the Imola racetrack) Updated DRS and S2 trigger points Santa Cruz: LOD fixes Spa-Francorchamps: Fixed a hole in an interior garage wall; Minor LOD fixes Updated trackside cameras for all Hockenheim Historic tracks VEHICLES TC Classic / Hot Cars: Added sponsors to all Passat, Puma GTE, Puma GTB & Fusca liveries Puma GTB: Added dirt map; Adjusted lights materials and textures; Adjusted lights uv maps; Added the cockpit gauge lights; Adjusted the shift gaiter rigging; Adjusted cockpit vibrating mirrors parameters; Adjusted collision (detachable/wobbling hood) Copa Truck: Added dirt map to Mercedes, VW & MAN models Puma GTE: Added dirt map Puma P052: Added dirt map F-Classic G1M2: Added dirt map; adjusted carbon material uv maps ch3 (dirt) on LOD A and cockpit; Redone the suspension animations adding visual camber; Fixed the RR axle mesh skin V1.3.6.1 CHANGELOG GENERAL Corrected Stock Car Pro 2022 championship schedule as per latest adjustments UI & HUD Updated Steering Lock help text Cleaned up empty rows from vehicle assignments list Fixed FFB graph anchor on telemetry HUD PHYSICS Adjusted GT1 soft, F-Ultimate Gen2 medium and hard tread coefficients to atone performance gains from carcass revisions Minor adjustments to Cadillac DPi, GT1, P1 driveline elasticity Revised front wing / splitter draft effects for generally higher downforce loss behind another car Further revisions to tread sensitivity to wet surface in high performance slick tires Minor adjustments to Super V8 & Ginetta G58 FFB parameters Revised engine heating, cooling & wear rates for Stock Car Opalas, Omega, Corvette C3 & C3-R, Camaro SS, F-V10 Gen1 & Gen2, F-V12, F-Classic Gen3, F-Trainer, Puma P052, Sigma P1 & Ginetta G58 F-Ultimate (both gens): Slightly increased rear wing drag from incremental settings Super V8: Further revisions to engine inertia, fuel consumption and fuel mix settings F-V12: Fixed fuel tank size F-Classic Gen1: Revised fuel consumption F-Trainer: Updated clutch type Mclaren 720s: Adjusted default coast ramp diff & preload values AUDIO Fixed relative sound effects volume going out of balance for low master volume settings Porsche Cup: Further adjusted interior sound, added low-RPM gearshift clunk in contrast to more agressive "at speed sound; Fixed loss of engine sound below ~1500 RPM on throttle, djusted upshift volume on higher revs, updated RPM Limiter sound, fixed missing AI sounds F-Reiza: Adjusted gearshift sound for all views. Revised road noise volume for several cars AI Added F-Retro Gen2 & Gen 3 custom AI driver entries Donington: Updated AI lines for both GP & National layouts TRACKS Donington: Re-exported curb bollards to fix excessive damage caused to cars by hitting them VEHICLES Porsche Cup: Updated Liveries F-3: Added dirt map to F301 & F309 F-V10 Gen 1: Added dirt map Copa Montana: Fixed livery override for windscreen
  6. Managing Director Marcel Offermans Leaves Studio 397 !!!
  7. Porsche Cayman 718 Manthey MR GT4 CUP by frederick.alonso Special Credits: Physics V1.0 and V1.1: @Lemm314 Credits: Light debugging tip on another LMP1 project: Alex Sawczuk (S397) Sound design tips: Fonsecker The full Global Endurance Modding team: GEM Discord [discord.gg] Team Skin Makers: Thomas Johansen bears Frederick Alonso badun haasje33 Alessio Feletto Julien Vrac PSD Revision: Tomasz Golab Shader help: Nick9320 Patrons: Trevor Richens, zxd1997, Valter M. Duarte, Rafael Alvarez, Mark Lewis, Sven, Dietmar Stein, William Lebowski ! Steam
  8. TinyPedal 1.1.11 (2022-05-03) Pressure Widget [New]Add option to display tyre load percentage ratio between left & right tyres of same axle (default on). Core Added APP running status check when starts TinyPedal, and shows notify & closes APP to prevent multiple TinyPedal APP from running at same time. Removed unnecessary method from deltatime module. pyRfactor2SharedMemory library Now constantly updating player index number in a separated thread at 10ms refresh rate, which helps reduce large amount unnecessary repeated function calls. Removed additional player index code that could freeze data reading in rare cases. Removed duplicated calls to playersDriverNum() method. Misc Updated customization guide with new configurable setting for Pressure Widget. Add new contributor to contributors.md.
  9. Changelog: 2.1.001: (not much tested yet) Fixed an error when championship option "Reverse race order display in standings tables" is on.
  10. Formula Hybrid-22 by Advanced Simulation Car specs: – length: 5 344 mm – width: 1 979 mm – height: 1 174 mm – wheelbase: 3 590 mm – front track: 1 615 mm – rear track: 1 530 mm – dry weight: 799 kg – engine: 1.6l V6 turbocharged, RWD, 12 300 Rpm – max. power (in race trim): 954 Hp – max. torque (in race trim): 579 Nm – power-to-weight: 1.19 Hp/kg – top speed: 350 - 360 km/h – gearbox: 8-gears, semi-automatic (2 alt. gear maps) – racing fuel: E10 (density ~0.7517 kg/l) – fuel capacity: 148 l – engine mixture: Race-low / Race – rims: 18-inch (Magnesium AZ80) – brake discs: max. diameter 330 mm / 280 mm (F/R), max. thickness 32 mm / 32 mm (F/R) – tyre compound: slick (C1-C2-C3-C4-C5), wet (intermediate, full wet) Features: – 2022 season spec car shape; – All 2022 F1 season liveries and drivers; – Latest IBL shaders and materials; – Customizable steering wheel decals and rims paint; – V6 turbo engine physics and sounds; – Detailed steering wheel LCD; – New UI icons and graphics; – Latest S397 driver's gloves; – S397 Latest features (tyre model, force feedback, rain effects, position leds). Many thanks to: – Our Factory Driver tier drivers and testers which provide us lots of feedback about the physics package Authors: Main 3d: Concept Creator, Nick9320 Exporting: Nick9320 Animations: Nick9320, S397 Sounds: IRG, Nick9320 Physics: Nicola Acciari, Pawel Pocisk Testing: Vladislav Zenkov Materials: Nick9320 Textures: Nick9320 Liveries: Nick9320, Concept Creator, Carlos Frau, Albert Maslennikov Helmets: jvinu2000, fongu Driver suits: Nick9320, Carlos Frau Screenshots: Nick9320, George Whitehouse, Albert Maslennikov Menu graphics: Nick9320 steam
  11. Announcing Donington Park Grand Prix Circuit Announcing Brands Hatch Grand Prix Circuit Announcing BTCC 2021/22
  12. rF2 Log Analyzer ver. 2.1.000 (not much tested yet) Changelog: 2.1.000 Ported application from Python 2.7 to Python 3.10. Latest web2py. Added optional pagination to Results Viewer. Greatly increases Results Viewer page performance when number of log files is high. Default is off, 100 logs per page. You can turn it on and set number of logs per page on Options page or using drop-down menu on Results Viewer page. Drivers with empty Name tag in xml now assigned "Noname Driver1", "Noname Driver2", etc, names inside r2la (not changing xml file itself). r2la should now correctly display all utf-8 symbols found in xml (umlauts, etc). Improved Help page.
  13. Changelog v1.8.14 - Added liveries for partner esport activities. - Added bonus GTWCHEU 2022 liveries. - Fixed a display issue of out-of-range engine map stage when using direct bindings. NOTE: the error only affected the display value on the HUD/dash. - Fixed shifted UI labels for engine map direct input settings. NOTE: does NOT require remapping existing input bindings.
  14. Version 3.00 * New layout 'Rally Reverse' Other changes:- Added over 13 Kilometres of FIA Mesh Wire fences. No small task. Still a few areas missing but 13 Km's is enough for now :O :D. Trees! Extensive moving, sizing, adding of trees in many areas. Shortcut lap patched for 24 Hour and VLN layouts. Before people could abuse the system by doing more than 2 laps around the shortcut and getting a sub 2 minute lap time, not anymore. Lowered the whole track 500 metres to sea level to fix a glitch with S397's new cloud system where sky would turn overcast in parts of track where it was over 550 meters in a blink of an eye. This included AI paths, track side cameras, night lights, etc. (this is now fixed in the new RC build, so could have saved 5 days work, but no worry). Extensive LOD out adjustments for Rally Reverse layout. Before these changes you would see many objects just pop in in front of you or you may have seen floating hills etc. These were done in the .scn file not in the .gmt files in order for the other layouts to remain unchanged. AI paths for Rally Reverse. Garage spots for 28 cars and Race grid for 65 cars. Lot of time was put into making the T13 Paddock usable for the Rally Reverse layout. New BMW advert plates around T13 Paddock. Moved a lot of trackside cameras as they were blocked by the new Mesh wire fencings or trees. Updated the marshal points with marshal towers and blue coloured portal-loos on the Nordschleife part of the track. New Spectator area at Pflanzgarten2. Before it was nothing but trees on this spot, cleared them, and flatted the land. Added cars, camper vans and people there. Added more spectator items to Schwalbschwanz and Brünnchen. Please set track detail to High or Max to see them. Made 4 sets of Red and White kerbs at Kesselchen, Klostertal, Hedwigs-hohe and Hoheacht less aggressive in height. Added ALL missing guardrails. The track had many sections unfinished. Some were also redone or moved. Opened up 'the Bridge To Gantry' Layout for racing but please see the limitation note at the bottom of this post. Partially updated advert signs to newer ones for GP part of the track. For 24 hour layout there are now also additional ones on the Nordschleife part of the track in a few places too. Raised in height the 2 advertising gantry's at the back end of the GP track by 2 metres, they were too low. Updated LCD information screen at end of Tourist pitlane with new graphics. It works as the pit exit light, the display should say 'Track Closed' when the session is closed. New signs at the ticket gates for Tourist layouts. Raised the Bilstein bridge in height. It was 1.5 metres too low. 3 more solar-powered marshal warning lights added. Added tyre rubber marks to Red and White kerbs on the Nordschleife part of the track. 2 more trackside wooden huts. New leafless trees for the new Rally reverse layout. The grass is now a different colour depending on what layout you have chosen. Summer is green, Autumn is slightly more brownish and late Autumn Rally track is a little more wet yellowish colour. The flowers in the grass textures for Autumn have been removed and changed to dead leaf's. The flowers in the grass textures still remain on the summer layouts. Changed Atmospherics settings for 3 layouts. HazeBaseScale, AirPollution etc. Made smaller the diameter of the sky box (panorama background hills) so it is less affected by fog and haze. Plus many many other small changes not worth writing about.
  15. TinyPedal 1.1.8 (2022-04-17) Relative [New]Show driver's position standing in class. [New]Show pit status indicator whether driver is currently in pit, with customizable pit status text. [New]Customizable column info display order. "bar_driver_name_width" setting now trims out range chars. Removed unnecessary laptime formatting, added string length slicing Core [New]Add new "veh_class_info_list" algorithm to calculate position in class. Moved place & class info to "veh_class_info_list". Various code clean up. Misc Updated customization guide with new configurable setting. Updated features list. TinyPedal 1.1.9 (2022-04-18) Relative Fixed a player index mismatch issue that happens in multilayer session when a player leaves server, which interrupts Relative data calculation and halt APP. Core Improved setting code, removed unnecessary setting groups. Optimized widget code structure, removed redundant codes, easier to create new widget. Simplified widget module import method, removed repetitive references. Improved setting auto-sorting, moved "overlay" setting back to the top of the JSON file.
  16. April Release Candidate Now Available
  17. TinyPedal 1.1.6 (2022-04-16) Core New algorithm for handling setting validating. Each widget setting is now separately validated. Invalid & missing setting keys are removed or added individually, which helps for keeping valid widget setting untouched, and will benefit any future updates greatly. Due to this new validating method, it is now recommended to exit APP before manually saving changes to JSON file. Misc Updated document files to reflect the new changes to setting validating. TinyPedal 1.1.7 (2022-04-16) Relative Fixed a variable name typo from new setting code, which causes vehicle class not shown correctly. Core Renamed various "temp" reference to "temperature" for temperature widget.
  18. 2.058.45 Added automatic color badges to car class names and colors to position circles in LiveTiming table when number of car classes in session is more then 1 (and less then 9). Colors are hardcoded. OP updated
  19. V1.3.5.2 CHANGELOG GENERAL Added a 1s delay before ERS 'auto' mode is considered settled enough to be used as the new base mode for cycling mode (an overshoot into 'auto' now means a navigation up the stack will will select 'off' if done within 1s) Added ERS deployment mode and clutch state information to shared memory UI & HUD Added ERS Auto mode indication to HUD Fixed ICM issue that only allowed selection of the first two pit strategies AUDIO F-Retro G3 TE: revised cockpit engine & turbo; assigned proper interior AI sound TRACKS Galeao: Revised track according to actual event references; adjusted track elevations between T1 and T2, replaced the startlight gantry to match one used in actual event; update static concrete barriers, walls and dynamic cones; adjusted AI collision corridors at the chicane VEHICLES Uno (all cars): Added dirt map; Adjusted driver animation fingers position; Added vibrating bits on the cockpit; Adjusted the shift gaiter rigging Corvette C3 - Livery override folder added McLaren MP4/1C: Fixed tire side texture rotation issue Metalmoro MRX P2: Added 1 new livery
  20. changelog v1.5 -IBL function added -PBR Material update
  21. V1.3.5.0 RC CHANGELOG CONTENT Tracks Added Galeão Airport Temporary Race Track Vehicles Added Stock Car Pro Series 2022 Season Added Formula Ultimate Gen2 GENERAL Corrected nationality flags for all default AI drivers + added new Sprint Race, F-USA, Super V8 entries fixing missing entries; revised performance levels of all AI drivers for all classes Fixed Lola 95i models being named without engine distinction & leading to mixed custom AI drivers UI safety rating data is now updated after rules download is complete UI & HUD Added ICM option to modify ERS deployment mode Added option to configure how/when ICM menu position will reset on exit Added filter controls to photo screen and enabled photo tools in vehicle showroom Fixed sound playing when opening ICM menu Fixed missing environment data on championship event results screen Added F-USA Gen1 to formula class filter Livery name adjustments for Copa Classic B & FL for vehicle selection screen FFB Adjusted oversteer/countersteer damping compensation Minor FFB adjustments to F-Retros Gen1 & F-Ultimate PHYSICS Added ERS deployment system with RPM and gear deployment maps Revised turbo model of F-Ultimate engines for slightly faster turbo spin-up & adjusted wastegate harvesting to suit Revised tires for Stock Car Corolla & Cruze 20/21/22 models & F-Ultimate, focused especially on stiffening tire carcass with more accurate damping rates Revised default setups for Stock Car 20/21/22 to suit latest tire developments F-Ultimate Gen1: Slightly adjusted brake torque F-Retro Gen1: Revised brake torque, revised default setup (setup reset recommended) Formula Trainer (both models): Revised brake torque, revised default setup (setup reset recommended); updated gearing F-Ultimate Revised turbo with smoother spool up for better driveability AI Added forced and unforced mistake logic for AI drivers AUDIO Revised F-Ultimate V6 Hybrid turbo sounds Added beep DRS & shift protection notification events Reverted brake squeal mixer fader reduction back to old value TRACKS Road America: Fixed a bug in RA (Bend) pit lane path; Reduced ai collisions at T5 during race starts Snetterton: LOD pass; Added variable crowd attendance per session Optimized pastoral fences; Fix lod on a7 building internal walls Azure Circuit 2021: Enabled option for rolling starts Jacarepagua Historic: Added variable crowd attendance per session; Updated HUD track map Interlagos (all layouts): Added variable crowd attendance per session; Updated HUD track map Hockenheim Historic 1977: Added variable crowd attendance per session; Adjusted HUD track map zoom level; Fine tune AI fastline and corridors; Better rolling start AI behavior; Reduced high frequency road noise physics; Object LOD fixes. Hockenheim Historic 1988: Added variable crowd attendance per session; Adjusted HUD track map zoom level; Fine tuned AI fastline and corridors; Better rolling start AI behavior; Reduced high frequency road noise physics; Object LOD fixes Spa-Francorchamps 2020: Minor LOD adjustments Silverstone 1975: Increased AI garage depth; Fastline and corridors fine tuning for no-chicane layout Brands Hatch: Corrected a transparency sorting issue in foggy conditions (paddock hand rail material) VEHICLES F-V12: Added driver animations; Adjusted cockpit view. Fixed front wing UV mapping F-Trainer (both models): Fixed the driver shifing animation; Added vibrating mirrors on cockpit; Adjusted the cockpit view; Detached the gear shifter in the cockpit; Fixed the suspension geometry in the cockpit view. F-USA Gen1: Various livery updates F-Vee: Revised Driver animations; Detached the cockpit gear shifter; Adjusted the cockpit view Brabham BT44: Adjusted the driver feet position. Chevette: Revised driver animations; Detached the cokpit gear shifter Fusca (all models): Revised driver animations; Added vibrating mirror in the cockpit; Fixed the cockpit center mirror uvmap; Reduced the steering wheel radius and the driver seat to accommodate the driver; Detached the cockpit gear shifter Gol (all models): Revised driver animations; detached the cokpit gear shifter Uno (all models): Revised driver animations; detached the cokpit gear shifter Passat (all models): Revised driver animations; detached the cockpit gear shifter Puma GTB: Revised driver animations; detached the cockpit gear shifter. Puma GTE: Fixed the driver gear shifting animation Copa Montana: Added driver aniamtions; Detached the cockpit gear shifter; Fixed the cockpit center mirror; Remodeled the seat to fit the driver. Super V8: Revised Driver animations; Fixed the damage models on lods B/C/D; Detached the cockpit gear shifter; Adjusted the cockpit view Puma P052: Revised driver animations; detached and relocated the cockpit gear shifter. Ginetta G40 (both models): Fixed the driver gear shift animation Ginetta G55 (both models): Fixed the driver gear shift animation F-USA Gen 1 Fixed Reynard 95i rim colour overrides F-Ultimate (both gens): Added DRS lights Kart Shifter & Superkart: Completely redone the driver animations; Adjusted some visual gear shifter parameters. Opala: Fixed gauges textures & steering wheel axis issues Sigma P1: Added 3 new liveries V1.3.5.1 CHANGELOG GENERAL Added Stock Car Seasons 2021 & 2022 championships UI & HUD Added control assignment help text Fixed text wrapping on strategy/setup labels of session overview in Spanish localisation Added distinct vehicle selection logos for F-Trainer, Caterhams & Copa Classic classses PHYSICS Further updates to Stock Car tire carcass & tread Minor adjustment to F-Ultimate Gen2 tread Globally reduced wet / street tires sensitivity to water F-USA Gen1: Adjusted FFB max force for both models Sigma P1: Adjusted RPM critical range for lifetime for improved reliability R-Retro G3 TE: Flattened wastegate map so it uses the same pressure limit at all RPMs (limit set by boost pressure %) F-Ultimate (both gens): Added anti-lag system to turbo & and slightly adjusted its properties Sigma P1: Minor default setup adjustments (setup reset recommended) AI F-Ultimate (both gens) Adjusted AI tire rolling resistance for more balance straightline speed vs player Added real driver names to Stock Car seasons 1979, 1986 & 1999 AUDIO Adjusted turbo sounds for F-Classics and F-Retro TE F-Ultimate Gen1 sounds is now same as Gen2 TRACKS Galeao: added marbles, night lights in the paddock area, adjusted LOD values for few objects; added real historic weather data Hockenheim Historic 2001: Add variable crowd attendance per session; Adjust HUD track map zoom level; New AI fastline and fine tuned corridors; Better rolling start AI behavior; Reduced high frequency road noise physics; Object LOD fixes VEHICLES Caterham (all classes): Added dirt map; Adjusted carbon material mapping (ch3) for dirt; Added vibrating bits on the cockpit Metalmoro MRX P2: Added 3 new liveries Metalmoro AJR: Fixed cycling between empty Motec display pages F-Ultimate Gen2: Added new display with ERS bar; minor cockpit mesh corrections; Corected fuel data; added livery overrides Chevette: Added dirt map; Adjusted the shift gaiter rigging Added DRS LEDs to F-Reiza, Metalmoro AJR & Sigma P1
  22. Changelog v1.8.13 - Minor graphical and LOD fixes on the Challenger DLC cars. - Fixed fuel per lap function not working on the dash of the Audi R8 LMS GT3 evo II. - Updated release liveries and entries for the Audi R8 LMS GT3 evo II.

Living Legends

mad_dog, the fastest sim driver in the world

PC Games for free

UNREAL.jpg.06a44fa7bc9a0e74a2fd28f90ad76a27.jpg

Top 5 PC games

×
×
  • Create New...