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  1. Παιχνιδάρα, επιτέλους βγαίνει στο PC!!
  2. Roadmap Update September 2019 Traditionally, September has been a busy month for us again. Since our last update, a little of three weeks ago, we’ve been at the International Motor Show (IAA) in Frankfurt, where we were at the spectacular Porsche booth and showed off rFactor 2 and the brand new Formula E 2020 car and Porsche livery. No less than six high-end simulators were driven by people of the audience, simracers, influencers and both Porsche factory drivers, Neel Jani and Andre Lotterer. As soon as we were back, we shifted our focus on final preparation of the Nürburgring and Porsche 911 GT3 Cup car. I guess a lot of you are still driving these right now, but let’s take a brief look at what the future will bring! McLaren Shadow – Season 2 It’s the time of the year again to see who is the fastest rFactor 2 driver to represent us in the finals of the yearly McLaren Shadow competition! As you may remember, two years ago Rudy van Buren won the first McLaren esports event, at the time still called World’s Fastest Gamer. Last year, Nuno Pinto was the runner-up, so we have a good track record! Qualifiers are open right now, and the top 20 lap times will be entered into the live broadcast race on the 13th October – so set up your McLaren Senna GTR and get practising! The winner of the rFactor 2 round will also win a tour of the McLaren Technology Centre, and an awesome Sunday Grandstand ticket at Silverstone 2020, including flights and accommodation. Do not worry if you aren’t in the top 20 however, by simply doing a lap you will be entered into the draw to win some of the following: 2x Sunday grandstand tickets 2020 season for a race of the participants choice (Not including travel or accommodation); 5x McLaren caps; 5x McLaren T-shirts signed by Lando Norris. There that sounds great! To enter check our guide here for the McLaren Shadow rFactor 2 qualifiers. Content Both the Nürburgring and Porsche 911 GT3 Cup car will see further updates. The track will get a few more layouts to complete all possible combinations and the car will get more liveries as well as a “VLN” upgrade. In the meantime we are obviously already working on new content and licenses, but it’s a bit too early to reveal anything about those, so we’re just going to drop a hint that we’ll do more on different layouts in the future! Code In July we gave you a technical update on some of the fixes we are working on to make the multiplayer and endurance racing more bullet proof. By now we have fixed all the issues that we have since discovered and we will continue to investigate any new reports coming in. At the same time, focus is shifting back to completing the new UI and competition system. We are working towards a public beta release, and we’re confident that we can announce a release date for that in next month’s roadmap. On the graphics side, we’ve just finished an internal rewrite of our shader system. This is mainly of interest to content authors. It makes their lives a lot easier. In short this change is about creating less shaders that can more easily be configured through optional features and texture maps, instead of having a lot of specialized shaders. In the end this gives authors more overview and an easier workflow to make changes and optimize the materials they need. Our next focus is on some additional improvements to our lighting system. This is a process that starts with a validation and research phase as we want to really review the whole system from the ground up to make sure all calculations are being done correctly and to current standards. At this point we are not sure yet what the outcome of this will be visually, but at the very least we will be sure everything’s mathematically sound, and we expect some (subtle) improvements as the outcome of this process. That’s it for this month, or rather the last three weeks since the last roadmap. We wish you all a lot of fun racing rFactor 2!
  3. Renault Trucks T Range Everyone probably knows what's coming - at least everyone who saw any part of our hint and tease campaign on social media coordinated with Renault Trucks. So let's say it out loud - the wait is over! There were many hurdles to overcome to get here, but from this moment on, the Renault Trucks T Range is officially available in Euro Truck Simulator 2! We absolutely loved your reactions since the first teaser post and we'd like to confirm that, as many of you had wished, the T Range in the game has a wide variety of configuration options. It comes with 2 cabins, 6 chassis, 6 engines, 7 transmissions, 5 interiors and a load of accessories! The T Range will be the third member of the Renault Trucks family in our game. Just as it is a true game-changer in the real-world, we foresee many Renault Trucks fans making the T Range their primary truck right away! The T Range comes as a free addition for every owner of the game; if you update the game on Steam (which may or may not require a restart for some users), it will automatically be downloaded. Be sure to opt-out of any beta branches first!
  4. McLaren Shadow 2019 rFactor 2 Qualifier Get ready for one of the world’s most intense and demanding competitions for virtual racers. This is the 3rd year we have worked together with McLaren to create something unique. Last year, rFactor 2 winner Nuno Pinto fought hard to earn his place in the finals where he eventually finished runner-up – now it could be your turn to take part!! Not only that, there will there be awesome prizes for taking part in the rFactor 2 round this year; The winner wins a tour of the McLaren Technology Centre, and an awesome Sunday Grandstand ticket at Silverstone 2020 (including flights and accommodation). And even if you enter, you could be lucky enough to win one of the following: 2x Sunday grandstand tickets 2020 season for a race of the participants choice (Not including travel or accommodation) 5x McLaren caps 5x McLaren T-shirts signed by Lando Norris The rFactor 2 winner will join 7 other contestants to fight for a place on as a paid driver on McLaren Shadow team, as well as an awesome experience at the finals, such as driving McLarens! It’s a contest that will see the winner offered an awesome role, follow @mclarenshadow on Twitter for the latest news! Registration opens Monday 30th September at 13.00 CEST, dive into the rFactor 2 McLaren Shadow qualifier and experience driving the McLaren Senna GTR at Silverstone. Schedule and format So, how does it work!? We will have 1 super-hot round of hotlaps starting from the 30th September until the 6th October. The top 20 drivers will then compete in a shootout race on Sunday 13th October at 20.00 CEST live broadcast across channels. 30th September – 6th October: McLaren Senna GTR on Silverstone GP – Top 20 qualify for Weekend Showdown 13th October Before you begin, if you haven’t already, you will need to have a copy of rFactor 2 installed and the McLaren Senna GTR! If not, there are a few steps required to get going. Step 1 Firstly create a Steam account, download and install rFactor 2 here Then you will need to purchase the incredible McLaren Senna GTR here Once installed, we suggest you setup your wheel and options in single player. See here for a guide on what to do with your install Step 2 You are ready to go! Click here to enter the McLaren Shadow competition. To get you going checkout the following; Log into our competition system with your Steam account. Just click on the “Sign In” and follow the steps according to steam. After that, you can subscribe to the current event. If you don´t have an account on our competition system yet, you will need to fill in those details and create one. After you’ve done this, it´s time to sign up for the Shadow event. Make sure you read the terms & conditions. The next step shows you the current session running, info about the event etc. On the bottom left you find your quick way onto hotlap servers to create your fastest laptime on track. Before you hit “join session”, make sure you got Steam open, rFactor 2 installed, as well as the needed content for that round. You will likely see a pop-up looking similar to this, make sure to Open Steam Client Bootstrapper here. Steam will then notify you about joining the server. This won’t pop up into to foreground so you might need to click on your steam window to see and accept it. Choose your car livery, click on race and off you go. During the session you can adjust your car settings to your liking. Good luck! If you need help you can chat with us directly on Discord – click here https://discord.gg/CruX93K Rules Right just some hotlap/time trial rules, we will be reviewing all laps that qualify in the top-30 and performing spot-checks, those that do not observe correct driving may have their lap removed or will be disqualified (DQ) Observe the track limits at all times, if we observe track cutting that is unrealistic with all wheels in an off-track position the lap will be invalidated You can use the green run-off at Stowe if the game allows it – if you are outside of this area with all four wheels your lap will be DQ’d Do not use off-tracks prior to the lap starting to gain speed Do not use external software to modify performance Respect your competitors Good Luck!
  5. Porsche 911 GT3 Cup is here! When it comes to the ultimate customer race car, the Porsche 911 GT3 Cup is probably high on the list, if not the leader, as it features in so many races. Used not only in the Porsche Cups around the entire globe, but also in several other racing series, including the all-famous 24 Hours at the Nürburgring, this Weissach masterpiece is one-of-a-kind. A 4.0-litre with six cylinders, using of course the boxer configuration, pushes this racer in a blink of an eye through every tough corner. Bringing it to rFactor 2 once again shows our determination to provide our community with the most popular race classes. We are thankful for the great relationship we were able to establish with a first-class manufacturer such as Porsche. Enjoy door-to-door racing, either in a Cup setting or as part of a multi-class grid, and show the world that you can dominate this well-known machine. Porsche builds the new 911 GT3 Cup on the same production line at the Porsche factory in Stuttgart-Zuffenhausen as the road-going 911. In its latest iteration, the Porsche 911 GT3 Cup is equipped with a 4.0-litre, six-cylinder boxer engine. The vehicle generates 485 hp (357 kW) at 7,500 revs per minute, 35 horsepower more than the previous generation. Power is delivered to the rear axle via a race clutch and a Porsche-Motorsport-designed six-speed dog-type gearbox with a mechanical limited-slip differential. For the first time in a Porsche-made cup race car, gear shifting is performed with paddle shifters on the steering wheel. The newly developed racing brake system improves the endurance qualities of the 911 GT3 Cup 991: With 38cm diameter brake discs on all four corners, operated by aluminium six-piston monobloc racing calipers in the front and four-piston units at the rear. In the race department at Weissach, the suspension underwent modifications to ensure higher precision and more stability at high speeds. Compared to its predecessor, the type 997, the wheelbase grew by 100 mm, improving handling at the limit. Porsche Motorsport redesigned the single-piece 18 inch race rims with central locking. The width of the Michelin racing slicks at the front axle grew by 2 cm to now measure 27 cm, and at the rear axle by 1 cm to 31 cm. Click here to buy it!
  6. Welcome to the Ring! Located in the Eifel region of Germany, the Nürburgring can easily be described as one of the most – if not the most – iconic race locations on the entire globe. Built right into the trees and the ups and downs of this lovely countryside, the Nürburgring offers a challenge even to the absolute best of the racing world. The two circuits, Nordschleife and Nürburgring GP, have seen the greatest of motorsport over the years, but they are also places for amateur drivers from all over the world to get their dose of track driving and to follow the same roads their heroes did or do. Bringing such an icon to rFactor 2 is a real honor for us. Just like our playerbase, we always dreamed about taking the virtual cars onto the Nordschleife or Nürburgring and just enjoy pure driving. Experiencing this track during development was absolutely special. Every motorsport fan knows this track and has seen plenty of footage, especially from the remarkable 24 Hour event. Working on bringing it to life in our very own simulation and then being able to even drive on it was a breathtaking moment for the studio. Bit by bit the wireframe turned into the best playground we could think of. The laserscan we used is from 2018, making it the most accurate and modern representation of this holy grail of motorsport history and also modern times. Like so many other simracers, we visited the track during Simracing Expo or even just in our free time, being captured by the mythos and the feeling you get just by being close to it. And now it’s finally in rFactor 2, for you all to race on and enjoy. Click here to buy it! History The Nürburgring’s story goes way back, all the way to the 1920s! Its home is in the town of Nürburg, Germany, and although it has weathered the decades of the past, it has come out intact and today has transformed into a vast motorsports complex with a capacity of over 150.000, with a fan-base that’s arguably one of the most dedicated and die-hard in the world of motorsports. Layouts This initial release features no less than four unique layouts, with more to come later as free upgrades. Nordschleife “North loop” The now almost ancient Nordschleife “North loop” dates back to the roaring 1920s ! Meandering its way through the countryside and circling the medieval castle of Nürburg and its small village, the Ring’s roads and sharp curbs snake around the idyllic and bucolic Eifel landscape. The full Nordscheife loop is 20.8 km with a jaw-dropping 300 meters of elevation changes. Nürburgring Grand Prix Among modern, well-known tracks, this Grand Prix track, which was built in 1984 and used for Formula One up to 2013, remains a great venue for modern racing. The Grand Prix is a very technical track that requires acute timing and precision. Its iconic sharp first section of turns is a real test of braking mastery. Nürburgring 24 Hours The 24 Hours Nürburgring layout is 25km of grueling endurance. The layout starts on the Grand Prix circuit and then transtions to the North loop. Skipping only the Mercedes Arena section of the Grand Prix, it uses most of the two layouts. The modern and old clash, but co-exist in a way that gives this immense layout its unique character. Part technical, part old school, the 24 hours layout is the ultimate test of flexibility and skillful racing for anyone calling themselves an endurance driver ! Nürburgring Combined The ‘Combined’ layout is a close cousin of the 24 Hours layout. The only difference is it includes the Mercedes Arena section, making it a slightly longer layout with an extra challenge! Sections of the Nordschleife With too many corners to cover them all individually, we decided to summarize a lap around the Nordschleife on a section by section basis, giving you a little history and advice on each! Antoniusbuche This first section of the Nordschleife was named after an altar that was dedicated to St. Antony. The altar was situated below a huge beech tree that was taken down before the Second World War to make room for another road. Tiergarten Currently known for the “Hotel am Tiergarten” run by the family Schmitz, whose daughter Sabine won the 24h more than once and is well known for driving the BMW ring taxi for over 10 years, this part was named after a burial ground for animals that died in combat. Hohenrain A braking zone surrounded by grass and nowadays parking areas for the track. Hatzenbach Just to the left of the track, a small creek gave its name to this section of the track. This twisty section is all about rhythm and momentum. Hocheichen Ironically, the great oaks this section is named after actually had to be largely cut down to make space for the track. Quiddelbacher-Höhe Here the track actually passes along a ridge on the highest part of the village of Quiddelbach. This and the following sections are all about nerve and keeping your foot down if you dare! Flugplatz Although many driving the track will remember this section as a place where you actually get all four wheels off the ground, giving you the feeling of flying, the area left of the track was a former airfield for gliders. Schwedenkreuz A stone cross, erected there in 1638 as a memorial to the mayor of Kelberg and tax-collector for Adenau after he was believed to be killed by deserters from the Swedish army. Iron clamps nowadays hold together the remains of the cross, which broke roughly a century ago. Aremberg A volcanic hill and nearby village share the name with this section of the track. As soon as you exit this section you plunge downhill at high speed, only to emerge again at the top, which is one of the slowest parts of the track. Fuchsröhre Spontaneously named by construction workers after a frightened fox that dived into a drain pipe during the construction of this section of the track. The incident actually temporarily halted work. Adenauer Forst This part of the forest, near the town of Adenau, gave name to the track passing through. Metzgesfeld An ancient map from 1860 marks this area as a field that was owned by someone called Metzges. It’s actually a quite complicated section of the track to drive. Be aware of where the jumps are and don’t let the curbs fool you. Kallenhard The old German term “hard” means mountain forest, so essentially this is just another part of the track that is named after a forest. Wehrseifen From an old German we go to a Celtic word, “seifen” meaning valley. This valley marked the border between the towns of Breidscheid and Adenau, which have since formed one single town. It is also the slowest corner on the track. Ex-Mühle After the original owner of the water mill refused to sell the necessary land to build a paddock here, this section was promptly named after the mill. Obviously that refusal also meant the start/finish line could not be situated here. Driving wise it’s downhill and back up again, where the start of the climb is the biggest challenge, taking as much speed up the hill as you can. Bergwerk Until roughly 1900, this was the location of a mine, where lead and silver were mined. The mine closed after those natural resources were exhausted. Leading onto the back straight, this is an important corner to get right. It’s probably also one of the most dangerous ones. Kesselchen Named during construction after the little valley this section is in. Klostertal In the 14th century, this part of the valley housed a convent (or “Kloster” as this is called in German) where an Order of the Knights of St. John of Jerusalem lived. Later, in the 18th century, a monk lived there who helped people in need. Steilstrecke Not in use today, but a former testing section, and still open for the public. Keeping your momentum here is crucial, with no room for error! Karussell Probably the most iconic turn of the whole track is the carousel. The original bend went around the top of the turn, with the banked section being there for drainage only, but one day a driver called Caracciola had the idea to actually drive this section and the rest is history. Entry and exit of the hairpin are probably the most important to get right. Hohe Acht Named after a hill that is the highest point in the region which can be found close to the race track. Hedwigshöhe This section was named after the wife of the spiritual godfather of the Ring. While her husband was overseeing the construction of the track, Hedwig enjoyed the panoramas from this point on the track. Wippermann In the early days of the track, cars used to go up and down in this section of the track, that has since been made less dangerous, like the earlier Flugplatz. That does not mean it’s an easy section today. Try not to upset the car too much here! Eschbach This is another twisty section of the track that got its name from both a creek and a small village of the same name. The name itself also refers to a lot of ash trees that used to stand here. Brünnchen The literal translation being “little well”, this was the location of several irrigation lines to Herschbroich and also the location of a bridge over a creek that is part of the track. This is a popular location for spectators too, because there are always a lot of things happening. Don’t be the next person to grab their attention there! Pflanzgarten Often also referred to as Pflanzgarten 1 and 2, this area used to be the site of gardens and fields for growing plants of the counts of Nürburg. Stefan-Bellof-S An S turn that was named after the race driver who set a new lap record in 1983 during a 1000 kilometer race. Schwalbenschwanz With a bit of imagination, if you look at this section of the track, it looks like the tail of a swallow, so it was named like that. At the end of this section lies the small “Karussell”, a baby version of the most iconic turn on the track. Keep your speed up and have a good flow to finally exit onto the long straight with maximum momentum! Galgenkopf It’s been a while since public executions were in fashion, but when they were, this is where the people of Nürburg held them. Döttinger Höhe This long straight was named after the high point near the village of Döttingen. If you’ve made it all the way to the end, enjoy the drive!
  7. rFactor 2 - 1.1115 Now Available! Steam Build IDs client: 4203454 dedi: 4203458 Server admins must update all dedicated servers - Improvements and bug fixing for the newly integrated Steam plugin. This includes a fix for a freeze that would occur at 33 minutes into a session, for some users. - Fixed player count in the matchmaker.
  8. Formula E Gen2 2019/2020 v1.17 - Added Porsche 2020 liveries - Adjustment for slightly more cooling
  9. spyder

    WRC 8

    Συνήθως δεν γράφουν μπούρδες εκεί είναi όλοι με DD αλλά κάθε PC είναι λίγο διαφορετικό και υπάρχουν προβλήματα όπως σ'μένα. Το έβαλα για δοκιμή, τιμόνι και πετάλια τα αναγνωρίζει, αυτάκια ταχυτήτων δεν τα βλέπει, μία δούλευε το τιμόνι μία χανότανε, τα πετάλια δουλεύανε. Στο πολύ λίγο που το δοκίμασα δεν με συγκίνησε, αρκαδούρα φάνηκε για κονσόλες και επειδή δεν δούλευε το τιμόνι έφαγε σουτ.
  10. Roadmap Update August 2019 Roughly a week later than normal, we bring you the monthly roadmap for August. Obviously we were at the SimRacing Expo last weekend, where we met a lot of you and showed off a pre-release version of the Porsche GT3 Cup car and the Nürburgring. Both are scheduled for a release in roughly two weeks from now, pending final approvals. But we have a lot of other news to share with you too, so let’s get started! A1 eSport season 2 A1 eSport is back with yet another season, after a great first season. Once again the races will start off with a hotlap session, and then in each weekend following a race. A total of 5 races will be run before heading to the showdown and shootout and finally the finale in late October hosted in Vienna. Just like last season. The big difference here is that now every European can participate, not just German speaking residents. Sign up is open now, first round starts at midnight on the 9th of September. Lets go! If you want to get a glimpse of what you’re getting yourself into, on their website you can see what the last season finale looked like. Porsche Formula E Competition IAA Frankfurt In roughly a week from now, the International Motor Show (IAA) in Frankfurt starts again, and on the last day of this huge show we will be collaborating with Porsche to run a full day of Formula E races. The qualifiers for this event have already been decided. Congratulations to the four finalists who will compete against the Porsche Formula E factory drivers on stage! If you are planning in visiting the show and are there on the last Sunday, please drop by and say hi, watch the show and have a go yourself. World’s Fastest Gamer 2 Qualifiers for rFactor 2 have been run and if you have not seen the final race, check it out below. Erhan Jajovski won the race in great style and we wish him all the best in the finals later this year. Although at this point little is known yet about these finals, we are confident that these will be something very special, so watch this space and the WFG2 site for more information. Code Updates After the first technical update last month, we have now released another one that addresses the “leave lags” that people were experiencing in some circumstances. Specifically when someone with a car with non-standard upgrades left the server, this would cause a lag that propagated to all other clients. Our latest update fixes that. Next on our list are some smaller usability issues. We are also still analyzing any freezes that specific clients are having. The rest of our development team is working hard on finishing the UI we previewed at the SimRacing Expo. If you missed our live broadcast on Twitch on Sunday, check it out below. We want to thank everybody for providing a lot of comments on this new UI. Just to clarify where we are with this. Our first release is a starting point for many more tweaks and improvements, so if you don’t see your favorite improvement yet, don’t worry, things will evolve! With the new UI, we are also going to release the first version of our competition system, and although we did not demo any of that in the video we did at the SimRacing Expo, we will start showing it in the weeks to come. Our graphics developers in the meantime are working on some more fundamental changes to the lighting and the way our shaders work. The move to PBR triggered a few other issues that we are fixing right now and at the same time we are improving how our shaders work, by streamlining the number of different shaders we have and making new ones that can be customized a lot more by artists. Once these things are done, we are continuing our work on cockpit shaders. Prototypes for that were very encouraging. Content For those of you who could not attend the SimRacing Expo we have some more shots of the Porsche GT3 Cup car. The car is officially still a “Work In Progress” but as you can see, it’s coming along nicely. Obviously we are already planning new content beyond the things that will be in your hands in a few more weeks, but we’ll save that for another roadmap. That’s all for this month. We’ll be back in roughly three weeks with next month’s roadmap which will be back on schedule. In the meantime we would like to wish everybody a lot of fun simracing, and stay safe!
  11. spyder

    WRC 8

    Απο ότι λένε εδώ παίζουν τα Simucube 1 και 2, Heusinkveld pro και ultimate pedals, Heusinkveld shifter και dsd button box
  12. Latest Build Update rFactor 2 - 1.1115 Now Available! Steam Build IDs client: 4159611 dedi: 4159612 Server admins must update all dedicated servers - Fixed leave lags in a session (related to non-default upgrades)
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