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andre

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Everything posted by andre

  1. Rainy Road Atlanta 2021
  2. SIMUCUBE TAHKO GT-21 WIRELESS WHEEL First official Simucube Wireless Wheel from Finnish company Granite Devices. Excellent standard GT-wheel to get you started on racing! Comes with Wheelside SQR ESTIMATED AVAILABILITY ON WEEK 47 / LATE NOVEMBER, 2021 € 850,39 incl VAT/Sales tax https://simucube.com/tahko/
  3. Road Atlanta 2021 by Digga Road Atlanta 2021 ➡️ converted and updated for rfactor2 by digga (Facebook SimRacingTeam) ➡️ note v0.8: some things not final (trackside objects, texturing, sponsors) original track created for AC by "Johnr777 & LilSki" - thanks for permission steam
  4. v1.06 (2021-10-20) - Fixed all VisGroups values which conflict with Coll=True value. All road signs & posts now visible at all time(no longer affected by Circuit Detail setting). - Additional side road subdivision near SP24 Bridge to improve surface feedback. - Adjusted Horizon box material to use "Alpha Blending Transparency" instead for better transition. - Disable any chance to trigger FCY & spawn Safety Car. Now "Full w/o DQ" Flag Rule can be safely used without worrying about auto-spawning Safety Car. - CBASH & RRSHD cached files are now packaged into MAS to reduce loading time, main track now takes around 30s to load. Thanks to zxd1997 & Devin for the help and info regarding VisGroups.
  5. V1.2.4.4 CHANGELOG GENERAL Fixed an issue that would lead to blown engines and seemingly random pit lane speeding penalties when using real weather and a time/date close to the edge of the available range of dates. PHYSICS Minor tire tread adjustments to F-V10 Gen 1, F-Classic Gen1 & Gen3 Further minor crankshaft mass adjustments BMW 2002 Turbo: Minor differential adjustments F-Classic Gen1: Slightly increased default preload, slightly adjusted diffuser center of pressure, increased default turbo boost from 60 to 80% AI Fixed an issue that could lead to AI unnecessarily lifting in straights with shallow curves when track is wet or tyres are worn Fixed an issue that could lead to AI having different potential ability depending on if a session started wet or dry F-Classic (all gens): AI callibration pass AUDIO BMW 2002 Turbo: Further general updates TRACKS Velocitta: Updated track to latest references (including revised T2 run-off & green-painted curb extensions) VEHICLES Corvette C3: Fixed wiper cleaning issue
  6. Tatuus F4-T014 v1.14 RPM limiter update Added turbo whistle and pop-off sound Reduced oversteer on coming of the brakes Default brake force 90kg Tatuus USF-17 v1.14 Added Frontal Impact device Added oval setup option Adjusted Rear ride height default 40mm Adjusted Rear wing default from D1 to B1 Brake Bias default 56-44 Default brake force 70 Kg 56% front pressure bias. Template fix for the nose cone Fixed typo in Halo upgrade. Tatuus PM-18 v1.32 Add Frontal Impact device Removed rear geometry description from tuning page Add oval setup option Brake Bias default 56-44 Default brake force 70 Kg Tatuus FT-50 v1.14 Gears added preload setting in LSD Brake Bias default 56-44 Default brake force 80 Kg Tatuus_F.3_T318 v1.20 Added turbo whistle, pop-off sound, ALS (anti-lag-system Upshift bang) Gears added the LDS linear Reduced oversteer on coming of the brakes Removed brake blanking option Default brake force 70 Kg Added front caster setup option, range 2,5-4,5 0.5 steps default 3,5. Added UMP front setup option, range -5 +10 default STD (=0) Change rear default tire pressure from 109 to 115 kPa Asia F3 only: Gitti tire drop off, wear. Increased wear by 25%.
  7. NEW BUILD 1.50 October 21st, 2021: - quick fix to the windshield banner
  8. andre

    WRC 10

    WRC 10 October Update
  9. Round 2 - Spa-Francorchamps
  10. rF2 European Hill Climb Championship Round 10 LOCATION (START AREA) St Ursanne - Les Rangiers RACE DAY 25 OCT 2021 Round 10 St Ursanne - Les Rangiers [CHE] 5.180km Qualifying session starts at 20:00 (CEST) Race starts at 22:00 (CEST) All sessions will have Live Weather ENTRIES CLOSE SUNDAY 24 OCT 18:00 (CEST) -All drivers must have read the general rules -Unregistered for Race09 drivers can't join race Race10 will be broadcasted by GTR24h In round 10 in 3 heats race,2 BEST HEATS,will count.
  11. Updated to 2.058.43: Added jsonp call for dedi competition results. At http://your-r2la-address:port/dedi_comps/get_comp_jsonp. You should pass 'cid' (competition id) as request var for xml file name. Example: Code: $.ajax({ url: 'http://your-r2la-address:port/dedi_comps/get_comp_jsonp', type: 'GET', dataType: 'jsonp', crossDomain: true, data: {'cid': '1'}, success: function (data, textStatus, xhr) { console.log(data); }, error: function (xhr, textStatus, errorThrown) { console.log(errorThrown); } }); Added missing 'driver_name' field to json data in latest call. OP updated
  12. andre

    KartKraft

    KartKraft Build 0.1.0.3563 – Updated engine to Unreal Engine 4.26.2 – Genk: time trial laps which travel through the pit area are now invalid – Genk: racing line improved – Minor lighting changes – Minor bug fixes
  13. V1.2.4.3 CHANGELOG CONTENT Added BMW 2002 to Vintage Touring Cars Tier 1 class GENERAL Split Mini 1965 & Lotus 23 into a separate Vintage Touring Car tier from Corvette C3 and BMW 2002 Fixed source of CTD when going into the pits with Copa Truck Updated recent Real Weather data UI & HUD Fixed issue that resulted in stale status data being displayed on pre-race leaderboard. Fixed camera toggle incorrectly displaying on pre session leaderboard Fixed pre session multiplayer chat issue Pre-session screen now foces camera to player PHYSICS & AI Minor tire tread adjustments to BMW Procar, Group A, Group C, Vintage Touring Cars, Opala 1979, Opala Old Stock, F-Vee, F-Classic Gen3, P1 Slightly reduced slick tires tread adhesion with water Revised crankshaft mass of all cars for more accurate engine speed inertia Revised wheel bearings for street cars Mclaren 720S GT3: Revised aero; minor weight distribution & engine torque curve correction BMW Procar: Moved default brake bias slightly rearwards Adjused LSD differentials fos C3 & C3-R Revised brake torque for F-Trainers, F-Vee, Lotus 23, Mini 1965 Adjusted steering lock range for high steering rotation cars (same default setting from before, lower minimal setting) F-Vintage: Adjusted default final drive for Gen 1 model 1 Adjusted FFB Max force for Corvette C3, BMW 2002, Mini 1965 Revised Lotus 23 chassis inertia values Group A: AI callibration pass Further decreased AI Strength in the 70-100% range Monza 1991: Adjusted AI performance AUDIO Fix redundancy causing double entries for water splash sound TRACKS Monza 2020: Performance optimization & LOD pass; Added drain material to curbs for Livetrack functionality: Increase track limits at t3 runoff of Monza Junior layout Monza 1991: Performance optimization pass, LOD pass, Minor fixes; Updated trackside cameras Monza 1971: Move 10k rolling start location to mid point oval back straight; Fixed S/F Score Tower Z-fighting Curitiba & Londrina: Rebuilt concrete walls to sort strange collisions
  14. A small update to our Norma M30 has been released, adding Goodyear tyre sidewalls (visual only) and a new livery: Norma M30 LMP3 2017 v2.23 - Added Goodyear branded tyre sidewalls - Added O-Rouge livery
  15. Internet connection / Recommended network settings
  16. changelog v1.6 -fixed wrong aiw garage rotation -fixed first drs zone -new second drs zone -new trackside sponsors -new trackside objects -in some places astroturf replaced by asphalt -some texture/material update
  17. Changelog V1.43: - fixed ctd issue after latest rF2 update - rearranged atmospheric infos to .gdb file
  18. V1.2.4.1 CHANGELOG CONTENT Added Monza featuring Modern GP, Junior, 1971 GP, 1971 Junior, 1971 10Km, 1971 10Km without chicane, 1991 GP layouts (all part of the Monza DLC Package) GENERAL Added support for Thrustmaster SF1000 Implemented Real Weather API for 5 days in the past and 4 days in the future from today Improved status messages related to real/historic weather availability Fixed real historic weather for circuits that lay in half-hourly timezones Real Weather now uses real/forecast data for wind speeds. Added Real Weather databases for Monza and Salvador Updated recent historic weather data for all other locations Fixed error in Curitiba Real Weather that was causing weather data to not be found by the game Fixed valid weather API response failing to parse in some cases Fixed a case where a weather API call wouldn't be made when it should Fixed Championship Editor not persisting mandatory stop setting correctly UI & HUD Reorganized and refreshed session overview and pre-event leaderboards to increase number of rows and allow grouping by class. All in-game environment information (time/temp etc) is now updated live on all screens. Added event session information, current vehicle setup, and current pit strategy to session overview and pre-event screens. Fixed lobby page starting in wrong state Fixed Per Vehicle FFB input on setup screen not capturing mouse movement Fixed pedal bar overlap on telemetry HUD Adjusted loading screens to show real weather icon when appropriate PHYSICS Further minor tire tread adjustments for GT3, GTE, StockV8, F-Ultimate F-Reiza, F-V12, F-Classic, DPi & P1 cars StockV8 2019: Minor aero revision F-Ultimate: Added custom track ERS maps optimizing boost for straights in all GP layouts Corrected extreme weather tire tread for F-Reiza & F-Ultimate Ultima GTR Race: Revised default setup Adjusted parked FFB forces for several cars to reduce rattling while standing still Increased default steering lock setting for several cars with high steering rotation AI Improved AI overtaking logic Improved AI behaviour when behind a slower car in Practice/Qualifying sessions. Adjusted AI lateral movements for smoother / more natural reactions Decreased AI performance in 70-100% Strength range Improved AI blue flag behaviour Adjusted AI brake power & grip Various adjustments to AI overtaking parameters AI corner & straightline callibration passes Adjusted AI wet launch performance for GTs & F-Ultimate Taruma: Adjusted AI line to keep AI from leaving the track at T7 entry Fixed duplicated F-Ultimate driver (Patrice Daigneau) Minor GT Classics AI adjustment AUDIO Updated grass roll sample Fixed issue where skidding on grass at high speed could trigger tarmac skidding sounds F_Ultimate: Fixed missing exhaust sound for local reverb Opala (all variants): Fixed missing startup sounds. Passat HC: fixed low RPM sound mixing F-Retro: Adjusted startup sound F-Classic G2M1: Improved sound loops, fixed missing startup sound Montana: fixed missing startup sound Fixed recently introduced issue with interior engine sound on late 70's DFV engined formulas & polished some loops Porsche RSR '74: polished all engine loops Sauber C9 Increased backfire off throttle, polished some loops BMW M1 Procar: Polished all engine loops TRACKS Montreal: Minor LOD adjustments Various 3D crowd LOD adjustments Hockenheim 1988 GP/Short: Moved rolling start location VEHICLES F-Vintage (all models): Detached the cockpit gear shift; Adjusted the driver feet position on cockpit view; Adjusted hand animations during gear changes Mini JCW UK: Detached cockpit gear shifter; Adjusted hand animations during gear changes Iveco Truck: Added driver animations; Fixed cockpit camera; Detached cockpit gear shifter; Fixed driver outfit assignment. ARC Camaro: Added dirt/damage texture; Added dangling damaged parts; Changed the driver model; Detached the gear shifter on the cockpit; Adjusted the driver shifting animation; Revised collision models; Changed wiper position and Changed the bonnet model to allow the bonnet to be detached when damaged; Added the inner bonnet bits on cockpit view; Merged the boot with the rear wing; Adjusted the cockpit view to match the driver model position; Changed the cockpit interior to make room for the driver legs; fixed driver LODs; Fixed cockpit rear view camera Metalmoro AJR: Fixed missing gear indicator in LCD display Stock Cruze & Corolla 2021: Added livery overrides Porsche RSR 74: Fixed cockpit steering wheel´s pivot position F309: Fixed RPM lights MetalMoro AJR: New display layout; Fixed car thumbnails BMW M8 GTE: Corrected rpm lights Ginneta G40 GT5/CUP: Add gauges glow Corvette C3: Added gauges lights V1.2.4.2 CHANGELOG GENERAL Updated recent Real Weather data UI & HUD Fixed tire temperature status widget not updating on some in-game screens Fixed last session status being displayed on pre race leaderboard Fixed championship round editor incorrectly altering session start hours when propagating race date changes Fixed center column of drivetrain tab unelectable on setup editor Fixed practice weather slot4 of in game session settings block referencing qualifying slot4 PHYSICS & AI Minor tire tread adjustment for F-Vintages Minor brake torque adjustment for all GT & Prototypes AI callibration pass for F-V12, F-Vintage G1 Adjusted AI brake power & grip Adjusted AI Grip multipliers for Monza 1991 & Modern Adjusted AI to start passing routines sooner Slightly increased parameter to reducing AI propensity to cut corner to avoid a crash TRACKS Monza 2021 GP: Slight increased width of green runoff at Lesmos 1 and 2 Monza 1971: Increased road noise on banked oval first draft; Optimized terrain shadows, new shadow dummy for banked track structures Increased grid spacing General art updates to all Monza versions
  19. Changelog 1.7.15: - Fixed an issue with Logitech TrueForce steering wheel LEDs. - Fixed an issue with TrueForce preventing ACC from shutting down properly on Steam after exiting. Changelog 1.7.14: - Updated Fanatec SDK. - Fixed an entry issue when playing the 2020 Championship. - Various minor livery-related fixes.
  20. rF2 European Hill Climb Championship Round 09 LOCATION (START AREA) Trento RACE DAY 11 OCT 2021 Round 09 Trento Bondone [ITA] Qualifying session starts at 20:00 (CEST) Race starts at 22:00 (CEST) All sessions will have Live Weather ENTRIES CLOSE SUNDAY 10 OCT 18:00 (CEST) -All drivers must have read the general rules -Unregistered for Race09 drivers can't join race Race09 will be broadcasted by GTR24h In round 09 in 2 heats race, the best heat will count
  21. andre

    Zandvoort

    Zandvoort V2.58 Zandvoort V2.58 Update Notes Updated Curb and Run off colours Corrected Pit Exit location Updated DRS Zones AI Fixes: Adjusted T3 Lines Reduced chance of touching curbs at T5 Improved Block Paths Fixed AI error on start finish straight Added missing brake markers Added missing road lines on GP circuit cut through Fixed some assets which were sinking into the terrain or floating over the terrain Fixed an issue where roads would not reflect over the start finish line Fixed Pit Object groupings so fixtures only rendered when a car is present Fixed missing wheels on Food Trucks Some minor optimization fixes

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