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mad_dog

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Posts posted by mad_dog

  1. Αυτό με το γκάζι και το συμπλέγκτη δεν πιάνει εδώ...

    To αυτοκίνητο θέλει αλλο style οδήγησης...ανέβασε αν θες το replay να δούμε πως οδηγάς από μέσα και έξω αν μπορείς...

  2. Kαλημέρες, χθες έκανα δοκιμές στην Mid Ohio με Group C...είμαι πολύ πίσω στους χρόνους, μάλλον χρειάζομαι setup...

    Aυτοί που ενδιαφέρονται να τρέξουν το Group C επιβάλλεται να διαβάσουν το pdf Overview που είναι μαζί με το πακέτο. Εκεί έχει λεπτομέρεις για το κάθε αυτοκίνητο.

    Aνάλυση για την Porsche

    Τα λάστιχα... η Porsche έχει τα R500 και R600 (σε σχέση με την Mazda που φορά τα Dunlop)

    Tα λάστιχα της Dunlop έχουν καλύτερο grip στην σκληρή γόμα από ό,τι της Porsche. Επίσης υπάρχουν 2 version μηχανές για την Porsche η  WSC με τα 3.0 litre και twin turbo version (είναι περισσότερο για  endurance races) και υπάρχει και η  IMSA version με τα 2.8 litre και single turbo version

    Από το sim, έχετε την δυνατότητα να αυξήσετε στο setup τα bar...το default είναι στα 1.25 bar, αν όμως αποφασίσετε να πάρετε την version IMSA, δοκιμάστε με 1.30 bar...

    Το turbo έχει 15 positions...7-10 είναι για srint αγώνες, η 15η για Quali...

    Tα φρένα...εδώ έχουμε πρόβλημα σε σχέση με το Mazda γιατί το Porsche φοράει iron brakes, σημαίνει ότι έχουμε περισσότερο δρόμο για να σταματήσουμε...στην Mid Ohio έχουν πλεονέκτημα τα Mazda, η πίστα είναι κλειστή με πολλές απότομες στροφές...στις ευθείες όμως όταν μπει το turbo τα Mazda απλά χαζεύουν τις Porsche...

    Για το Mazda δεν ξέρω, δεν το δοκίμασα πολύ και δεν το ξέρω το αυτοκίνητο. Το μόνο σίγουρο είναι ότι είναι τελείως διαφορετικά...

    Όποιος δοκιμάσει το Porsche και έχει καλό setup στην Mid Ohio...μπορεί να το μοιραστεί μαζί μας...

    :D:D:D

  3. Νόμισα εννοουσες την version από την ίδια την ISI...αλλά και πάλι η κοινότητα σε καλωσορίζει θερμά, σήμερα έχουμε αγώνα με Group C (θέλει χέρια δεν είναι για όλους, 700 άλογα σε 800kg με turbo lag και όλα τα σχετικά...)

     

     

    Gesendet von meinem SM-G928F mit Tapatalk

     

     

  4. Από ότι γνωρίζω ναι, δεν υπάρχει πρόβλημα.

     

    Σε καλωσορίζω θερμά στο τελειότερο sim όλων των εποχών αυτή την στιγμή (αληθινό καιρό, αληθινή αγωνιστική γραμμή, ελαστικά, φυσική μηχανής με θερμοκρασίες νερού, λαδιού κ.α.)

    Sent from my SM-G928F using Tapatalk

     

  5. Find yourself trapped alone in a room with a ticking time bomb. Your friends have the manual to defuse it, but they can't see the bomb, so you're going to have to talk it out – fast!

    In Keep Talking and Nobody Explodes, one player is trapped in a virtual room with a ticking time bomb they must defuse. The other players are the “Experts” who must give the instructions to defuse the bomb by deciphering the information found in the bomb defusal manual. But there’s a catch: the experts can’t see the bomb, so everyone will need to talk it out – fast!

    Rounds are fast-paced, tense, occasionally silly, and almost always loud. Everybody has a role to play whether they are defusing the bomb or not. Swap out between rounds and share the experience with all of your friends!

    Puzzle solving and communication skills - and maybe a few friendships - will be put to the test as players race to defuse bombs while communicating quickly, clearly, and effectively.
    Features
    Challenging puzzles that will test the limits of your communication skills… and friendships?
    A different bomb every time! Procedurally generated puzzles keep the action fresh.
    Local multiplayer party game – A great way to experience VR with all of your friends at the same time!
    Only one copy of the game needed! If you can talk to the bomb defuser, you can be their expert! Try using your favorite voice chat service and playing remotely.

    The bomb defusal manual is freely available at http://www.bombmanual.com and can be printed or viewed on a tablet or any other web-enabled device.

    http://www.keeptalkinggame.com/

     

     

  6. Project Sim Racer

    Leagues in rFactor2

    1. rFactor2 Group C League

    2. rFactor2 URD T5 Winter League

     

    psr-groupc-round2.jpg


    Race timings:

    Official Practice: 8pm UK Time - 60 Minutes

    Qualifying: 9pm - 30min

    Warmup: 9.30pm - 10min

    Race: 9.40pm - 60 minutes

     




    Fuel: x1

    Weather: Dry

    Local race start-time: 12pm

    There are no pitting rules - so strategy is entirely up to you

    Track link:
    Mod link:
     




    Starting procedure

    Manual rolling start:

    • first lap of the race will be our formation lap
    • the leader keeps his speed around 100 mph
    • when the leader crosses the start/finish line the race is go but
    • no overtaking until you cross the start/finish line yourself

     

  7. Rallylegends Mod - Citroën DS3 WRC 3.0

    http://www.racedepartment.com/downloads/rallylegends-mod-citroën-ds3-wrc-3-0-new-rallycross-track-holjesrx-by-ultranew_b.7632/

     

    DELETE OLD VERSION!!!!!!!!!!

     

    Citroën DS3 WRC - Version 3.0 + New Rallycross Track HOLJESRX by ultranew_B:
    1) - Included New Rallycross track "HOLJESRX" By ultranew_b...
    2) - New Glass Texture ( Settle AMD Graphic Card Problem)...
    3) - New Smooth Modifier 3D Model...
    4) - All Texture Optimized...
    5) - Weight Reduced...
    6) - Added All Skinpack 2K ( 2048 X 2048 for Fast FPS ) - Dropbox link...
    7) - Base Template Added (.psd format )...Dropbox link...

     

    Download

  8. Silent Escape is a first person shooter game, which events are unfolding parallel to the Half-Life 2 story. When situation in Сity-17 started to get out of control, the scientists had organized the plan of "Silent Escape". It was designed to save people’s lives and bring them to a safe place. The problem is that everything went not quite as planned...

    Features
    - Dynamic gameplay
    - Atmospheric locations
    - Atmospheric soundtrack
    - Spectacular scenes

    In the Steam version
    - 2 additional chapters
    - New visual style and improved design
    - Improved voice (English and Russian)
    - Improved scenes
    - New dialogs
    - New music
    - New content ur development at http://blog.polycrime.com

     

     

  9. The Stanley Parable is a first person exploration game. You will play as Stanley, and you will not play as Stanley. You will follow a story, you will not follow a story. You will have a choice, you will have no choice. The game will end, the game will never end. Contradiction follows contradiction, the rules of how games should work are broken, then broken again. This world was not made for you to understand.

    But as you explore, slowly, zippity zop begins to arise, the paradoxes might start to make sense, perhaps you are powerful after all. The game is not here to fight you; it is inviting you to dance.

    Based on the award-winning 2011 Source mod of the same name, The Stanley Parable returns with new content, new ideas, a fresh coat of visual paint, and the stunning voicework of Kevan Brighting. For a more complete and in-depth understanding of what The Stanley Parable is, please try out the free demo.

     

     

  10. Description
    Modulate is a first person puzzle game in which you solve rooms by switching objects in and out of your reality. You take the role of a young cadet being trained to become an agent in the Interspace Police Force (IPF). The device you're trained to use is called the Space Attenuator Mark V. This device allows navigation between spatial dimensions, which we call "channels", that each contain their own obstacle devices.

    Features

        Utilize a unique game mechanic to solve environments by switching objects in and out of your reality
        Experience a serene sci-fi atmosphere with stylized art


    History
    The core of the game is built around an idea we've had for years about technology that allows objects to reside in different frequencies. A device can then manipulate what frequency the player and other objects are in. After theorizing about potential scenarios involving this mechanic, we decided a puzzle-based game would fit nicely, and thus Modulate was born.

    About
    Polycrime is an independent game studio formed by two brothers in 2012. Modulate is their first major title and is being developed in the Unity3D engine.

    System Requirements

        Windows XP or later; Mac OS X 10.5 or later.
        Pretty much any 3D graphics card.


    Social
    Follow us at http://twitter.com/polycrime
    Like us on Facebook at http://facebook.com/polycrime
    Stay up-to-date with our development at http://blog.polycrime.com

     

     

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