Physics changes by Lgel (0.930 Update)
- The revised physics while retaining the unique features of each car and offer now similar tuning ranges for every car.
- AI speed has been balanced too.
- Each car needs a specific setup, those of previous version 0.92 may not work as intended.
- The default setups are meant to be drivable out of the box, they are on the safe side (mild understeer).
- They are not optimal for braking strength and balance, gearing, cooling of motor and brakes, and may be tire pressures. Tires reach their pressure balance after 5 to 6 laps, they don't like to be abused.
- Cars should have similar level of performance, depending on tracks some cars may be faster than others, for leagues the recommended mean of leveraging performance is to impose weight penalties as FIA does in real life for these cars.
- pits time for every car are now the same (tyres change possibility )
Physics changes by Lgel (0.935 Update)
- the used track for the b.o.p. was spa, bathurst and Nordschleife
- corrected milky window in cockpit view on the mp4 and z06
- camaro crash with 2013 rain tyre resolved
- camaro damage updated
- z4 new suspension and less understeer
- more seat range on sls
- sls upgrade on showroom for turn off the heat haze