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geovas77

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Posts posted by geovas77

  1. Μεγειά το τιμόνι Γιώργο και υπομονή μέχρι να μάθεις τα τερτίπια του. Η αλήθεια είναι ότι είμαστε λίγο κακομαθημένοι με τη CSW V2, εγώ δοκίμασα πρίν καιρό το OSW του Άρη από thelab και ενώ πίστευα ότι μόλις το δοκιμάσω θα έτρεχα να το αγοράσω τελικά αποφάσισα να το αναστείλω τουλάχιστον μέχρι να δώ το DD της Fanatec. Δεν μπορώ να πώ ότι είδα καμμία τεράστια διαφορά αν και δυστυχώς το δοκίμασα μόνο στο AC που δεν είναι και από τα αγαπημένα μου, ιδανικά θα το δοκίμαζα στο iR ή AMS που έχω σαφώς περισσότερες εμπειρίες.

     

    Πάντως την ανταλλαγή που έκανες με ένα άγνωστο (;) πολύ δύσκολα θα την έκανα χωρίς να δοκιμάζα πρώτα.

    • Like 1
  2. Πέμπτος αγώνας, δεύτερη νίκη, καλά τα πάμε όσο δεν έχει εμφανιστεί ακόμα ο φόβος και ο τρόμος @mad_dog.

     

    Σήμερα το βράδυ tune in για αγώνα SRF @ Brands Hatch με τη συμμετοχή μου καθώς και του @gchristod, κάτι άκουσα για full grid εξήντα ατόμων :D

     

     

    • Like 4
  3. Αυτά εδώ έχω:

     

    Quote
    WHEEL
    SEN – 900 FF – 100 SHO – 100
    ABS – OFF LIN – OFF DEA – OFF
    DR1 – 003 FOR – 100 SPR – OFF
    DPR – OFF
    app.ini
    damperMode=2
    damperSaturation=10000
    steeringDampingFactor=0.080000
    IN GAME SETTINGS
    X ENABLE FORCE FEEDBACK
    X USE LINEAR MODE

    Μετά για κάθε αυτοκίνητο/πίστα τρέχω μερικούς καθαρούς γύρους και στο box που έχει για τα car settings (F6 νομίζω) πατάω το autocalibration για να μου ρυθμίσει το force ώστε να μην υπάρχει clipping. Εάν βάλεις το irFFB τα ingame settings απενεργοποιούνται και σου δείχνει εκείνο πόσο clipping έχεις ώστε να ρυθμίσεις αντίστοιχα.

  4. Μπορείς να δοκιμάσεις το irFFB, έχει λίγο μπελά να το σετάρεις και θα πρέπει να το κλείνεις όταν παίζεις άλλα sims αλλά για μένα βελτιώνει κατακόρυφα το FFB του iRacing φέρνωντας το κοντά στο FFΒ του rf2. Υπάρχει και ένα sticky thread στο hardware forum του iRacing αν θές να μελετήσεις. Επειδή έχω το ίδιο τιμόνι το συνιστώ, προσωπικά το έχω μόνιμα στο 360hz.

     

    Για να ανέβεις licence πρέπει να έχεις sr >3 ή sr>4 για fast track promotion και τέσσερις αγώνες με ένα αυτοκίνητο της προηγούμενης άδειας πχ για C License θές 4 αγώνες με ένα D Car(το  13th week Porsche cup D License θέλει υποθέτω;) 

    • Like 1
  5. 9 hours ago, troffeo said:

    Καλημέρα

    Ρε παιδιά δεν βρίσκω αγώνες με το MX-5, ούτε και RC  στο iracing

    Ξέρει κανείς τι παίζει ή τι μλκ κάνω και δεν τους βλέπω?

    iRacing Week 13

    Mazda Cup = 13th Week Mazda Cup

    RX = Red Bull Global Rallycross – Ford and VW, heat racing

     

    Από Τρίτη πρωί αρχίζει η νέα σεζόν και επανέρχονται όλα τα πρωταθλήματα, απ'ότι είδα στο προφίλ σου πήρες το D και αγόρασες ήδη το πορσικό και Oulton Park, καλή διασκέδαση και περιμένω εντυπώσεις:t2018:.

     

    Αύριο τρέχουμε με το Γιάννη VR Runoffs, το αυτοκίνητο το έχεις ήδη (Spec Racer Ford) στη Brands Hatch, λογικά θα είναι πάνω από πενήντα άτομα ο αγώνας με ζωντανή αναμετάδοση Eάν θέλεις μπορείς να δηλώσεις αλλά μόνο αν έχεις χρόνο, είναι λίγο μυστήριο το SRF γιατί με το που αφήνεις το γκάζι σε περνάει ο κόλος του και θέλει αρκετή προπόνηση για να το μάθεις xD

  6. @gchristod Γιάννη περιμένω εντυπώσεις από το iR με το Rift (μεγειές btw) και αν μπορείς περιμένω πρόσκληση για να το δοκιμάσω μπάς και κάνω κάνα δωράκι στον ευατό μου για τα Χριστούγεννα :t3406:, ο βασικός λόγος που δεν το έχω αγοράσει ακόμα μετά τις μειώσεις τιμών είναι γιατί δεν έχω βρεί κάπου να κάνω testdrive iR + Rift >:(

  7. Υπάρχει νέο licence και όλοι ξεκινάνε από rookie με ir 1350, οπότε ναι όλοι μαζί τρέχουνε. Στον αγώνα που έτρεξα είχε 900 άτομα registered, 14 άτομα κάθε split και οι αγώνες έχουν πρώτα qualify μετά 2 heats των 7 ατόμων(5 γύροι) όπου οι 4 πρώτοι περνάνε στον τελικό, ακολουθεί αγώνας με τους 3+3 τελευταίους των δύο heats(6 γύροι) που οι δύο πρώτοι περνάνε και αυτοί στον τελικό και μετά ο τελικός αγώνας με 10 αυτοκίνητα και περισσότερους γύρους (10).

    Με την συνδρομή περιλαμβάνεται το VW Beetle και οι τρείς από τις πέντε πίστες που δώσανε με το update οπότε λογικά βγαίνει και το πρωτάθλημα της πρώτης σεζόν χωρίς να χρειάζεται κάποια επιπλέον αγορά. Το σκαθάρι είναι φοβερό, μου άρεσε πάρα πολύ προς το παρόν για χειρόφρενο έκανα Bind ένα κουμπί στην τιμονιέρα πάλι σε έξοδα θα μπαίνουμε, μπορεί να κοιτάξω να φτιάξω και κάνα diy. Σίγουρα θα πάρω μέρος στο πρωτάθλημα οπότε με βλέπω να τρέχω Official SRF, Sprint Cars και RX πρωταθλήματα την επόμενη σεζόν.

     

     

    • Upvote 1
  8. Rallycross = EPIC !!!!!!

     

    Βέβαια στον πρώτο μου αγώνα με χρησιμποποίησαν σαν φρένο αλλά με νέο license και fresh start όλοι rookies είμαστε !

     

    Νομίζω ότι θα πρέπει να το δοκιμάσετε με την προσφορά των 5$ πραγματικά τα σπάει :t2018::t2018:

    • Like 1
  9. @sC_w0lveSΜην αγοράσεις iRacing από steam γιατί σε δεσμεύει να ανανεώνεις από το steam, όσοι το έχουν κάνει ρωτάνε μετά πώς να βγούνε από το steam για να μπορούν να εκμεταλεύονται τις προσφορές που δίνει απευθείας το iRacing. Συμφωνώ με το Χρήστο, τρίμηνη συνδρομή 5$ και μετά κρίνεις τι θέλεις να κάνεις και εγώ έτσι ξεκίνησα και φυσικά το 2013 δεν υπήρχε και κανένας ανταγωνισμός και συνέχισα (βέβαια online ακόμα δεν υπάρχει κανένας ανταγωνισμός).

     

    Μπορείς εάν θέλεις μετά να συνδέσεις το iR με το Steam αλλά το μόνο που κερδίζεις είναι να σου λέει το steam πόσες ώρες έχεις παίξει, τα πάντα γίνονται πάλι μέσα από το site του iRacing δεν χρειάζεται κάν να έχεις το steam ανοιχτό.

    • Like 2
  10. Update αύριο :oregonian_winesmiley:

    Quote

    This is a big and exciting release! It is jam packed with brand new cars, a brand new track, entirely new track configurations, brand new racing formats, and a truck-load of our usual fixes and updates. We are very excited, and we hope you are too!

    Some highlights include:
    • New License Classes
    • Heat Racing Mode
    • Red Bull Global Rallycross Series
    • Animated Pit Crew
    • Significant Stockcar Updates
    • Dirt Midget
    • Ford Fiesta RS WRC
    • VW Beetle GRC
    • Knoxville Raceway
    • Five Rallycross Track Configurations


    Full 2018 Season 1 Release details are below.

    Happy Holidays from all of us at iRacing, and have fun out on the track!



    CHANGE LOG:


    License Classes

    - iRacing now has four unique License Classes!
    - - Each of the four licenses are completely separate from each other, and you will have your own Class, iRating, and Safety Rating in each.
    - - There is one license for each type of racing available: Oval, Road, Dirt Oval, and Dirt Road.
    - - - Your initial Dirt Oval License Class was granted to you based on an algorithm that took into account both your 2017 Oval License Class, and your 2017 participation in Official Dirt Oval races.


    Heat Racing

    - Heat Racing, a new format of racing competition has been added to iRacing!
    - - Heat racing is a system of competition that divides racers into different groups, or Heats, based on their qualification performance. Each Heat has its own winners and losers, and the best racers from each Heat will go on to compete against each other in the final session, the Main Event. Before that, the other racers from each Heat will go on to Consolation Races, where they may have a chance to earn themselves a spot in the Main Event!
    - - For detailed information on Heat Racing, check out this document:
    https://d3bxz2vegbjddt.cloudfront.net/dev/pdfs/2017-iracing-heat-racing-doc.pdf

    - You are able to create and join your own Hosted Sessions using the Heat Racing format!
    - - This option is only available in the iRacing Beta Interface!
    - - - To setup your own Heat Race:
    - - - - Click on: "Go Racing", then, "Create a Race", then, in the "Set Race Options" section, for the "Event Type", select "Heat Racing". Then, select one of the different configurations in the dropdown and finally purchase your session and join!
    - - Session time and price are calculated using the maximum possible value for the number of entrants, which would yield the maximum number of Heat sessions being run. Thus, the time is an estimated total of the time limits for each of the predicted sessions plus a small buffer to account for session transitions and gridding times.
    - - The cost for purchasing a Hosted Heat Racing Session has a 25% discount in addition to any other bulk discounts you may already recieve.


    Race Results

    - The in-Sim Race Results page has been reorganized to handle Heat Racing events, which can have many more sessions than just Practice/Qualify/Warmup/Race. If necessary, you can now scroll the Results left/right to reveal the results for the particular session of interest. Since all cars in the event are listed, yet only a subset of them actually drive in some of the sessions, you can sort the results for a particular session, thus grouping the cars that participated together, and pushing the cars that were not involved in that session to the bottom.


    Asphalt Oval Racing

    - A physics overhaul has been performed on our asphalt oval cars!
    - - For some extensive and detailed information, check out this link:
    - - -
    http://members.iracing.com/jforum/posts/list/3582329.page#10803442


    Dirt Oval Racing

    - The default value for the starting track state for Dirt Ovals in a Race session has been lowered slightly for most cars, and has been lowered significantly for the Non-Winged Sprint Cars. This change will affect Official Sessions and any hosted sessions where the starting state is not explicitly specified.

    - The default value for the starting track state for Dirt Ovals in Test, Practice, and Unattached Qualify sessions has been increased to make these tracks more closely match typical starting race conditions. Overall, you should expect the track for a Dirt Oval Practice session to have nearly the same starting usage as a Race session for the entry-level Dirt Oval cars.

    - The variability in default starting track states for Dirt Ovals has been increased, meaning that when a starting usage value is not explicitly given, the distribution of generated usage percentages is wider. This will result in more variety in starting track state in Official Sessions and any hosted sessions where the starting state is not explicitly specified.

    - Dirt Oval Track surface properties have been adjusted to reduce traction.

    - For some extensive and detailed information on the changes within Dirt Oval Racing, check out this link:
    - -
    http://members.iracing.com/jforum/posts/list/3582313.page#10803079


    Red Bull Global Rallycross Series

    - Welcome to the world of Rallycross!
    - - Rallycross is a form of racing that combines asphalt and dirt track sections into a short circuit, that also includes a dirt jump. There are limited penalties, no pit stops, and cars designed specifically for this racing format.
    - - Rallycross cars and tracks have been added to the iRacing repertoire!
    - - - Ford Fiesta RS WRC
    - - - VW Beetle GRC
    - - - Daytona circa 2007 (Rallycross - Long)
    - - - Daytona circa 2007 (Rallycross - Short)
    - - - Iowa Speedway (Rallycross)
    - - - Lucas Oil Raceway (Rallycross)
    - - - Phoenix International Raceway - 2008 (Rallycross)

    - On the "Host A Race" page on the membersite, when a track with a Joker Lap (currently only Rallycross tracks) is selected, a new option for selecting the "Number of joker laps" is displayed. Additionally, Full Course Cautions and fast Tows are both completely disabled, and Standing Starts is mandatory.


    Simulation

    - Headlights can no longer be disabled on Road courses at night.

    - The in-car slowdown penalty display now rounds up to the nearest tenth, so that "0.0" is never displayed for time remaining.


    Dynamic Track

    - Improved the method for calculating simulated tire activity during track initialization.


    Rendering

    - A new water shader has been implemented at Daytona circa 2007. This shader replaces the formerly static water effect with one which is reactive to the wind and uses current lighting techniques.
    - - Please look forward to this water shader seeping into other tracks later this season!


    Audio

    - A new Ambient Volume slider can be found in the Options menu. This will control sounds like fireworks and jet fly-overs.

    - Fixed a bug that was causing backfires to emit at the wrong location when watching a replay. Backfires and shift sound emission should now also stick to the car, rather than Doppler shifting away when viewing from inside the cockpit.


    Spotter

    - A brand new Spotter Pack, Cole Carter, the official spotter for Scott Speed, is now available in iRacing!
    - - This Spotter Pack is ready to assist in all types of racing, including all calls needed for Rallycross racing!
    - - - You may select which Spotter Pack iRacing uses in your Audio Options menu.

    - The default Aussie Spotter is ready to assist with Rallycross calls.
    - - Other Spotter Packs (except Cole Carter), are currently not setup to perform Rallycross calls.


    Pit Crew

    - iRacing has now finished hiring and training a highly experienced and fully animated pit crew to service some cars and trucks!
    - - NASCAR Camping World Chevrolet Silverado
    - - NASCAR Camping World Toyota Tundra
    - - NASCAR Monster Energy Cup Chevrolet SS
    - - NASCAR Monster Energy Cup Ford Fusion
    - - NASCAR Monster Energy Cup Toyota Camry
    - - NASCAR Truck Series Chevrolet Silverado circa 2013
    - - NASCAR XFINITY Chevrolet Camaro
    - - NASCAR XFINITY Ford Mustang
    - - NASCAR XFINITY Toyota Camry
    - - - This super-fast and hardworking team will jump into action whenever you're pitting with one of the above vehicles on a track where that vehicle should be racing competitively.

    - War wagons for many stock cars have been updated!
    - - The war wagons should now have more detail, and randomly opened toolbox doors.
    - - - NASCAR Camping World Chevrolet Silverado
    - - - NASCAR Camping World Toyota Tundra
    - - - NASCAR K&N Pro Chevrolet Impala
    - - - NASCAR Monster Energy Cup Chevrolet SS
    - - - NASCAR Monster Energy Cup Ford Fusion
    - - - NASCAR Monster Energy Cup Toyota Camry
    - - - NASCAR Nationwide Chevrolet Impala circa 2011
    - - - NASCAR Sprint Cup Chevrolet Impala COT circa 2013
    - - - NASCAR Truck Series Chevrolet Silverado circa 2013
    - - - NASCAR XFINITY Chevrolet Camaro
    - - - NASCAR XFINITY Ford Mustang
    - - - NASCAR XFINITY Toyota Camry


    Opponent Cars

    - Opponent car spec data has been updated for ALL cars.
    - - The results of this change may be visible on timed penalties (such as cutting corners). An accurate car spec is required to determine the amount of time gained by cutting a corner and hence the appropriate penalty.

    - Fixed an issue with the way some cars looked due to an error in weight distribution.


    Paint Kit

    - Improved font handling when painting cars.


    In-Sim Race Radio

    - Added the ability for the Sim to ask, within a radio script, whether or not the current session is either a Qualify Session or a Race Session (qual_or_race), or if the current event is a Heat Racing event (heats).
    - - See the "readme.txt" file located in your My Documents/iRacing/scripts/radio/ directory for more information.

    - Changed the default "StartDriving.txt" and "StopDriving.txt" radio scripts to mute/unmute @ALLTEAMS if "qual_or_race" is true.
    - - This change is ONLY applied if you do not have customized versions of these two radio scripts. If you have customized versions of these scripts, and wish to incorporate these changes, see the "readme.txt" file located in your My Documents/iRacing/scripts/radio/ directory for more information on how to use them. (You would basically add "if qual_or_race mute @allteams" to the "StartDriving.txt" file, and "if qual_or_race unmute @allteams" to the "StopDriving.txt" file.)


    Controls

    - A gold hand brake overlay has been added over the normal red brake bars shown during calibration and when in or out of your car.
    - - This overlay will only be present for our brand new Rallycross cars: the Ford Fiesta RS WRC, and the VW Beetle GRC.


    Virtual Reality

    - Fixed an issue where mirrors and environment maps were rendering with the incorrect cameras when Oculus Rift or Vive was active.


    Telemetry

    - New live 360 Hz telemetry variables have been added:
    - - VelocityX_ST
    - - VelocityY_ST
    - - VelocityZ_ST
    - - LongAccel_ST
    - - LatAccel_ST
    - - VertAccel_ST
    - - RollRate_ST
    - - PitchRate_ST
    - - YawRate_ST

    - More telemetry variables are now optionally available to output at 360 Hz to the ".ibt" file.

    - The iRacing telemetry now includes a "NumJokerLaps:" property under "WeekendOptions:" that indicates the number of required Joker laps that must be taken in any race session.

    - The iRacing telemetry now includes a "JokerLapsComplete:" property for each "- Position:".

    - Fixed a bug in telemetry session string "CurDriverIncidentCount," output.

    - Fixed a telemetry bug that caused DRS lights to track the last car to join the session.


    iRacing Beta Interface

    - The iRacing Beta Interface, which includes the Time Attack race mode, has been updated.

    - The iRacing Downloader is now fully integrated and functional within the iRacing Beta Interface, and no longer needs to direct the user to the iRacing membersite via a web browser.

    - The "Recent Results" section of the iRacing Beta Interface is now fully functional!
    - - This section will display results of all kinds from the past 24 hours.

    - The "Sign Out" section that was in the bottom-left corner has returned to the top-right corner, and is now a dropdown menu.

    - The "My Content" section has been folded into a dropdown menu that appears when you click on your profile name box in the top left corner.
    - - - This section includes where you can view the Cars and Tracks you own, as well as your Racing Suit and Helmet.
    - - - Within the Cars and Suit & Helmet sections, you can also access the Paint Kit to customize each item.

    - You are able to create and join your own Hosted Sessions using the Heat Racing format!
    - - This option is only available in the iRacing Beta Interface!
    - - - To setup your own Heat Race:
    - - - - Click on: "Go Racing", then, "Create a Race", then, in the "Set Race Options" section, for the "Event Type", select "Heat Racing". Then, select one of the different configurations in the dropdown and finally purchase your session and join!
    - - Session time and price are calculated using the maximum possible value for the number of entrants, which would yield the maximum number of Heat sessions being run. Thus, the time is an estimated total of the time limits for each of the predicted sessions plus a small buffer to account for session transitions and gridding times.
    - - The cost for purchasing a Hosted Heat Racing Session has a 25% discount in addition to any other bulk discounts you may already recieve.

    - Style and Layout:
    - - The side-bar action buttons under the "Go Racing" section for "Create a Race" and "Test Drive" are now toggleable, and can be managed in the "Settings" menu. They have been turned off by default.
    - - Fixed an issue where some dropdown menus were dropping down behind other interface elements.
    - - The gutter between items in the grid view has been reduced, leaving more space for text.
    - - Overall style has been tweaked.

    - Sorting, Filtering, and Searching:
    - - The term "Ranked" has been changed from a Tag into a Category for sorting and filtering.
    - - When filtering or searching, if no results are found, the "No Results Bar" should now always appear.
    - - The default "no results" text has been updated.
    - - Fixed an issue with sorting cars and tracks. This should now work properly.
    - - Both the "My Cars" and "My Tracks" sections should now sort items by "Name" by default.
    - - Both the "My Cars" and "My Tracks" sections should no longer show Unowned content.
    - - The Store should no longer show Owned content.
    - - The method for determining if you own a piece of content has been improved.

    - Favorites:
    - - The toggle for Favorites should now work again for all Car and Track lists.
    - - Fixed a rendering issue with the Favorite Star when selecting a car or track.

    - Official Series:
    - - Now, up to 10 sessions will be displayed for Official Sessions.

    - Creating a Session:
    - - In the Create a Race modal, selecting a different Race Server now updates the server name.
    - - In the Create a Race modal, the purchase cost amount should always be correctly displayed.
    - - In the Create a Race modal, the "Track State: Rubber % Slider" has been fixed.

    - Joining a Session:
    - - The modal for joining a Hosted Session now displays the currently Registered Drivers.
    - - Fixed some issues with the Weather Card when viewing the information for a User-Created Session.


    Sporting Code

    - Some additional information has been added to the Time Attack section.

    - The term "Ranked" will now pertain to Official iRacing Sessions in which a participant's iRating and Safety Rating will be affected.



    CARS:


    Chevrolet Monte Carlo SS

    - Season setups have been updated.


    Dallara DW12

    - Season setups have been updated.


    Dirt Midget

    - NEW CAR!
    - - The Dirt Midget has been added to the iRacing virtual garage!
    - - This vehicle is now available for purchase in the iRacing Store.
    - - Originating in the United States in the 1930s and now raced on a global scale, the Midget cars are an incredibly fun spectacle to witness. These cars appear very small but pack a huge power-to-weight ratio and typically run four-cylinder engines. The cars feature a handful of safety features including their own roll cages due to the dangerous nature of their power. The small vehicles weigh in around only 900 pounds but carry engines capable of 300 to 400 horsepower. Often used as a stepping stone to high profile divisions, Dirt Midget races can often feature drivers of high notoriety such as Tony Stewart, Kasey Kahne, Kyle Larson, and others. Arguably the most famous Dirt Midget event, the Chili Bowl takes place in early January at the Expo Square Pavilion in Tulsa, Oklahoma.


    Dirt Sprint Car

    - (ALL) - Aero sensitivity to top wing angle and position has been adjusted.

    - (ALL) - Adjusted suspension geometry to promote more realistic body pitch / roll motion.

    - (ALL) - Legal CW limits are now bound between 42% and 49% in the garage.

    - (ALL) - Season setups have been updated.


    Dirt Sprint Car Non-Winged

    - (ALL) - Adjusted suspension geometry to promote more realistic body pitch / roll motion.

    - (ALL) - Legal CW limits are now bound between 42% and 49% in the garage.

    - (ALL) - Season setups have been updated.



    Dirt U.M.P. Modified

    - Fixed an issue where the brake bias adjustment knob was rotating on opponent cars.

    - Season setups have been updated.


    Ferrari 488 GTE

    - Pit scripts have been updated so re-fueling and tire changes take place simultaneously per expected WEC sporting regulations for the 2018-2019 season.


    Ford Fiesta RS WRC

    - NEW CAR!
    - - The Ford Fiesta RS WRC has been added to the iRacing roster of vehicles!
    - - This vehicle is now available for purchase in the iRacing Store.
    - - The ability to go 0-60mph in under 2 seconds is a phenomenal feat. Probably not a feat you would expect your friendly neighborhood Ford Fiesta to achieve. But take that Fiesta and pack it with a 600-horsepower, turbocharged 2.0-liter engine powering all four wheels and that is exactly the kind of acceleration you get. Rallycross cars are little beasts unlike any other vehicle, and the Ford Fiesta RS WRC is no exception. Driven by Steve Arpin in the Red Bull Global Rallycross Series, this vehicle transitions from dirt to asphalt and back to dirt seamlessly.


    Ford GT - 2017

    - Pit scripts have been updated so re-fueling and tire changes take place simultaneously per expected WEC sporting regulations for the 2018-2019 season.

    - Updates to ensure the rear tires will spin at launch when launch and traction control are disabled.


    Formula Renault 2.0

    - Tire damping has been increased.


    McLaren MP4-12C GT3

    - The windshield banner is now part of the body texture, and should be editable by the user.


    NASCAR Camping World Chevrolet Silverado

    - Intensive vehicle updates including:
    - - Tire updates.
    - - Suspension adjustments for better height control.
    - - Additional shock damping.
    - - Aerodynamics updates.

    - Season setups have been updated.


    NASCAR Camping World Toyota Tundra

    - Intensive vehicle updates including:
    - - Tire updates.
    - - Suspension adjustments for better height control.
    - - Additional shock damping.
    - - Aerodynamics updates.

    - Season setups have been updated.


    NASCAR K&N Pro Chevrolet Impala

    - Intensive vehicle updates including:
    - - Tire updates.
    - - Suspension adjustments for better height control.
    - - Additional shock damping.
    - - Aerodynamics updates.

    - Fixed an issue with cockpit windshield reflections.

    - Season setups have been updated.


    NASCAR Monster Energy Cup Chevrolet SS

    - Intensive vehicle updates including:
    - - Tire updates.
    - - Suspension adjustments for better height control.
    - - Additional shock damping.
    - - Aerodynamics updates.

    - Fixed an issue with Left-Front toe range.

    - Season setups have been updated.


    NASCAR Monster Energy Cup Ford Fusion

    - Intensive vehicle updates including:
    - - Tire updates.
    - - Suspension adjustments for better height control.
    - - Additional shock damping.
    - - Aerodynamics updates.

    - Fixed an issue with Left-Front toe range.

    - Season setups have been updated.


    NASCAR Monster Energy Cup Toyota Camry

    - Intensive vehicle updates including:
    - - Tire updates.
    - - Suspension adjustments for better height control.
    - - Additional shock damping.
    - - Aerodynamics updates.

    - Fixed an issue with Left-Front toe range.

    - Season setups have been updated.


    NASCAR Nationwide Chevrolet Impala circa 2011

    - Intensive vehicle updates including:
    - - Tire updates.
    - - Suspension adjustments for better height control.
    - - Additional shock damping.
    - - Aerodynamics updates.

    - Fixed an issue with chrome on the chassis and windshield.

    - Season setups have been updated.


    NASCAR Sprint Cup Chevrolet Impala COT circa 2013

    - Intensive vehicle updates including:
    - - Tire updates.
    - - Suspension adjustments for better height control.
    - - Additional shock damping.
    - - Aerodynamics updates.

    - Season setups have been updated.


    NASCAR Truck Series Chevrolet Silverado circa 2013

    - Intensive vehicle updates including:
    - - Tire updates.
    - - Suspension adjustments for better height control.
    - - Additional shock damping.
    - - Aerodynamics updates.


    NASCAR XFINITY Chevrolet Camaro

    - Intensive vehicle updates including:
    - - Tire updates.
    - - Suspension adjustments for better height control.
    - - Additional shock damping.
    - - Aerodynamics updates.

    - Season setups have been updated.


    NASCAR XFINITY Ford Mustang

    - Intensive vehicle updates including:
    - - Tire updates.
    - - Suspension adjustments for better height control.
    - - Additional shock damping.
    - - Aerodynamics updates.

    - Season setups have been updated.


    NASCAR XFINITY Toyota Camry

    - Intensive vehicle updates including:
    - - Tire updates.
    - - Suspension adjustments for better height control.
    - - Additional shock damping.
    - - Aerodynamics updates.

    - Season setups have been updated.


    Super Late Model

    - Season setups have been updated.


    VW Beetle GRC

    - NEW CAR!
    - - The VW Beetle GRC has been added to the iRacing roster of vehicles!
    - - This vehicle is FREE for all iracing.com Members!
    - - A little buggy that packs a big punch, the Volkswagen Beetle GRC crosses asphalt and gravel effortlessly with its turbocharged, four-cylinder engine. Championed by Red Bull Global Rallycross driver Scott Speed, his 560-horsepower machine has proven to be a formidable powerhouse, winning three championship titles in a row (2015, 2016, 2017). The all wheel drive Beetle can accelerate from 0 to 60mph in just two seconds, meaning you’ll be putting the transversally mounted, six-speed racing gear box to good use right off the starting grid. This Volkswagen Beetle GRC features a retro form that pays homage to the original Volkswagen Type 1, the longest-running and most-manufactured car of a single platform ever made.



    TRACKS:


    Atlanta Motor Speedway

    - Track settings have been adjusted to better correlate to real world lap times.


    Auto Club Speedway

    - (Oval) - Track settings have been adjusted to better correlate to real world lap times.


    Charlotte Motor Speedway

    - (Oval) - Track settings have been adjusted to better correlate to real world lap times.


    Circuit de Spa-Francorchamps

    - Adjusted Pit and Grid stalls as follows:
    - - (Classic Pits) - Pit Stalls = 37
    - - (Classic Pits) - Grid Stalls = 60
    - - (Endurance) - Pit Stalls = 60
    - - (Endurance) - Grid Stalls = 60
    - - (Grand Prix Pits) - Pit Stalls = 42
    - - (Grand Prix Pits) - Grid Stalls = 60


    Concord Speedway

    - Fixed an intermittent crashing error at this track.


    Daytona circa 2007

    - NEW TRACK CONFIGURATIONS!
    - - A new Rallycross configuration (Rallycross - Long) has been added to this track!
    - - A new Rallycross configuration (Rallycross - Short) has been added to this track!
    - - All members own this track by default, and these new configurations are now available for use.


    Dover International Speedway

    - Track settings have been adjusted to better correlate to real world lap times.


    Iowa Speedway

    - NEW TRACK CONFIGURATION!
    - - A new Rallycross configuration has been added to this track!
    - - A member who already owns or purchases this track gains access to this new configuration.


    Kansas Speedway

    - Track settings have been adjusted to better correlate to real world lap times.


    Knoxville Raceway

    - NEW TRACK!
    - - Knoxville Raceway has been added to the digital landscape of iRacing!
    - - This track is now available for purchase in the iRacing Store.
    - - Located at the Marion County Fairgrounds in Knoxville, Iowa, USA, this half-mile dirt oval raceway is revered as the “Sprint Car Capital of the World”. Every August the Knoxville Nationals, the paramount sprint car event in the United States, is held at Knoxville Raceway. The event takes place over two days and now features a nearly one-million-dollar prize purse. The track was originally built in the late 1800s as a horse racing venue and has progressed from racing stock cars to modifieds to supermodifieds to its current sprint cars.


    Las Vegas Motor Speedway

    - (Oval) - Track settings have been adjusted to better correlate to real world lap times.


    Lucas Oil Raceway

    - NEW TRACK CONFIGURATION!
    - - A new Rallycross configuration has been added to this track!
    - - A member who already owns or purchases this track gains access to this new configuration.


    Michigan International Speedway

    - Track settings have been adjusted to better correlate to real world lap times.


    Phoenix International Raceway - 2008

    - NEW TRACK CONFIGURATION!
    - - A new Rallycross configuration has been added to this track!
    - - All members own this track by default, and this new configuration is now available for use.


    Pocono Raceway

    - (Oval) - Track settings have been adjusted to better correlate to real world lap times.


    Richmond International Raceway

    - Track settings have been adjusted to better correlate to real world lap times.


    Texas Motor Speedway


    - (Oval) - Track settings have been adjusted to better correlate to real world lap times.
     

    http://members.iracing.com/jforum/posts/list/3582887.page

    • Like 3
  11. 2 hours ago, troffeo said:


    Ευχαριστώ πολυ για την βοήθεια και τις πολυ χρήσιμες οδηγίες!!!
    Παλεύω για το D licensee (είμαι στο 2.98 road και 2.72 oval).
    Χθες βραδυ πρέπει να είχε αρκετούς noobαδες, εμου συμπεριλαμβανομένου, και είχε πολλές στούκες στις oval κυρίως.
    Εχω καταφέρει να τρέξω 8 αγώνες με μια μόλις νίκη.

    Με βλέπω η με Mazda η με το Barber για συμμετοχή, όποτε θα δω το πως και τι.
    Οι αγώνες ειναι συγκεκριμένοι;;;
    Δηλαδή εννοώ μια μέρα και τέλος η μπορείς να επιλέξεις εσυ την μετα (ΣΚ;;;)

    Στείλτε μου εσείς (η γράψτε μου το ονοματεπώνυμο σας για να το κάνω εγώ) friend request




    Sent from my iPhone using Tapatalk

    2.98 είσαι σχεδόν εκεί, απλώς τρέξε ένα ακόμα αγώνα χωρίς incidents και με την αρχή της επόμενης σεζόν θα πάρεις το D για να μπορείς να τρέξεις με το skip barber.

     

    Μην ξεχάσεις να τσεκάρεις τα leagues, υπάρχουν δεκάδες με ότι αυτοκίνητο θέλεις και στα περισσότερα απλά στέλνεις μια αίτηση για invite και γίνεσαι μέλος με πρόσβαση στους αγώνες που φυσικά τρέχουν προκαθορισμένες ώρες και ημέρες όπως τα leagues στα υπόλοιπα sims, εγώ πχ αυτή τη σεζόν έτρεχα official Spec Racer Ford Championship, Official World of Outlaws Dirt Sprint Championship και μετά όποτε είχα χρόνο κάθε τετάρτη βράδυ έτρεχα σε Ferrari GTE League.Κατα κανόνα σε league δεν υπάρχει απαίτηση για license level το πολύ πολύ να θέλουν D License για να μην είσαι τελείως nubas.

     

    Friend request στείλε σε George Vasmoulakis.

     

    ΥΓ Έπρεπε να σου πώ να βάλεις σαν σύσταση το email μου για να τσιμπήσω ένα δεκαρικάκι credits αλλά το ξέχασα :/

    • Like 1
  12. Just now, mad_dog said:

    Θέλω να δοκιμάσω μόνο Rallycross.

    Πόσο θα μου κοστίσει για παράδειγμα μόνο το Rallycross (αυτοκίνητα και πίστες) ?

    Νομίζω το Fiesta και η Daytona συμπεριλαμβάνονται στο πακέτο της συνδρομής οπότε βρές μία τρίμηνη προσφορά.

     

    ΥΓ Άσε πάρε μία έτοιμη,

    PR-V8SCOPS2017

    3 months for $5, new members only

    • Thanks 1
  13. Δεν με αφήνει να κάνω edit το post μου οπότε να συμπληρώσω ότι με το downtime για το patch αυτήν την εβδομάδα θα ενεργοποιηθεί το testdrive.iracing.com που μπορείς να οδηγήσεις οποιοδήποτε αυτοκίνητο θέλεις οπότε κοίτα να κατεβάσεις όλα τα αυτοκίνητα στον υπολογιστή σου για να είσαι έτοιμος να δοκιμάσεις ότι θέλεις.

    • Like 2
  14. Γιώργο αυτή η εβδομάδα είναι η τελευταία για τα πρωταθλήματα που είναι σε εξέλιξη, την Τρίτη θα μπεί το νέο update που λογικά θα έχει και το Rallycross και από Τρίτη εώς την επόμενη Δευτέρα θα είναι η week 13 με κυρίως unofficial αγώνες. Την επόμενη Τρίτη 12 Δεκεμβρίου θα ξεκινήσει η Season 1 2018 με κανονικά όλα τα πρωταθλήματα, κοίτα να τρέξεις με το mazda με στόχο να ανεβάσεις το safety racing για να πάρεις το D License και μετά σου συνιστώ να κοιτάξεις για πρωτάθλημα Spec Racer Ford που θα τρέξω και εγώ και το αμάξι περιλαμβάνεται σε αυτά που έχεις ήδη και έχει και κάποιες δωρεάν πίστες (5!) τις οποίες σου υπογραμίζω. Καλό είναι και το πρωτάθλημα Skip Barber (Πιο εύκολο το αυτοκίνητο αλλά θα πρέπει να το αγοράσεις μαζί με πίστες που νομίζω και αυτοί χρησιμοποιούν 3-4 από τις free). Στο πρωτάθλημα για να αρχίσεις να κερδίζεις και credits πρέπει να συμετάσχεις σε τουλάχιστον 8 εβδομάδες, οπότε στην περίπτωση του Ford θα χρειαστεί να αγοράσεις μόνο τρείς (συνιστώ Watkins Glen, Spa και Road Atlanta καθώς είναι από τις πίστες που χρησιμοποιούνται πάρα πολύ).

     

    Τα λέμε Online, στείλε μου και ένα Friend request.

     

    Spec Racer Ford Challenge 2018 Season 1 Schedule:

    Week 1 (2017-12-12) - Watkins Glen International - Cup (Late Afternoon) - 18 laps
    Week 2 (2017-12-19) - Mid-Ohio Sports Car Course - Full Course (Morning) - 15 laps
    Week 3 (2017-12-26) - Summit Point Raceway (Afternoon) - 18 laps
    Week 4 (2018-01-02) - Daytona circa 2007 - Road Course (Morning) - 12 laps
    Week 5 (2018-01-09) - Autódromo José Carlos Pace - Grand Prix (Afternoon)- 13 laps
    Week 6 (2018-01-16) - Circuit de Spa-Francorchamps - Classic Pits - 10 laps
    Week 7 (2018-01-23) - Circuit Park Zandvoort - Grand Prix (Morning) - 12 laps
    Week 8 (2018-01-30) - Daytona circa 2007 - Short (Afternoon) - 30 laps
    Week 9 (2018-02-06) - Phillip Island Circuit (Morning) - 15 laps
    Week 10 (2018-02-13) - Mazda Raceway Laguna Seca - Full Course (Late Afternoon) - 20 laps
    Week 11 (2018-02-20) - Road Atlanta - Short (Morning) - 20 laps
    Week 12 (2018-02-27) - Lime Rock Park - Full Course (Afternoon) - 25 laps

     

     

    • Like 2
  15. Απάντησα στο μήνυμα σου Γιώργο, τώρα με το black Friday offer που είχε έκπτωση 25% σε συνδυασμό με προσφορά που είχε αγορά 100 iracing dollars με 75$ επέκτεινα τη συνδρομή μου για άλλο ένα χρόνο και μου κόστισε μέσω PayPal 63€.

    Το κόστος της συνδρομής προσωπικά το βλέπω αστείο για αυτά που προσφέρουν δηλαδή 24/7 racing σε οργανωμένο περιβάλλον. Το περιεχόμενο (cars/tracks) κοστίζουν αλλά τα αγοράζεις μια μόνο φορά και φυσικά σιγά σιγά.

    Εγώ συνολικά από το 2013 που είμαι μέλος τελευταία φορά που κοίταξα έχω ξοδέψει κάπου 800$ για συνδρομές και περιεχόμενο με τα 600 τα πρώτα δύο χρόνια αφού ήθελα να δοκιμάσω σχεδόν όλο το road content ενώ τον τελευταίο χρόνο έχω πάρει και ότι κυκλοφόρησε σε dirt ovals και ετοιμάζομαι για το rallye cross.

    Είναι το βασικό και πλέον σχεδόν μοναδικό μου hobbie οπότε σίγουρα δεν τα κλαίω, ασχολούμαι 5-10 ώρες την εβδομάδα κανώντας το κέφι μου.

    Όταν σταματήσεις τη συνδρομή σου ότι έχεις αγοράσει μένει φυσικά στο λογαριασμό σου.

    Sent from my LG-H815 using Tapatalk

    • Like 2
  16. Το κέρατο μου, το ξέχασα τελείως ότι υπήρχε ο δοκιμαστικός αγώνας προχτές :/

     

    Φαίνονται φοβερά τα αυτοκίνητα, χίλια μπράβο για το mod και επιφυλάσομαι να βρώ λίγο χρόνο τώρα που έχω μερικές ημέρες άδεια για να τα δοκιμάσω και να δώ εάν καταφέρω να βολέψω τις ώρες μου για να συμετάσχω στο πρωτάθλημα .

    • Upvote 1
  17. Καλή χρονιά σε όλους με υγεία πάνω απ'όλα. Προσωπικά μου μπαίνει καλά το 2017, παραλαμβάνω αυτή την εβδομάδα την 1080 που περιμένω εδώ και καιρό και μόλις σήμερα έσκασε το μεγάλο μπάμ στο sim που περνάω τον περισσότερο χρόνο μου :yahoo:

     

     

    • Upvote 2

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