andre Posted October 21, 2017 Report Share Posted October 21, 2017 By TechAde Blue bar represents your clutch Red represents your brake Green represents your accelerator Yellow bar represents the ffb force sent to your wheel. When this yellow bar reaches 100% (a full bar) it turns red to show you that it is maxed out at 100%. You do NOT want this bar to ever turn red when you drive around a track unless you are driving at the limit of traction around a corner, over kerbs, gravel or crash/bump the car into a wall or another car. CTRL-G enables/disables plugin ingame. Version 10 adds: * Steering bar (rendered horizontally below pedal/FFB bars) * Ini file option to disable overlay (OverlayEnabled=True|False, defaults to True) * Ini file option to diplay filtered inputs (FilteredInputs=True|False, defaults to False) * Rebuilt against latest InternalsPlugin.hpp (version 6). Presumably this means it will require rF2 build 660 or above. * The ini now resides in UserData. more and download link for rF2PedalOverlayPlugin_1.0.0.11.zip Guide: Optimal FFB settings for rFactor 2 *** Any plugin that renders to the screen won't work in DX11 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.