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CarStat


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By  TheLichten  with the permission of Mee (Bart Stroobants), the original creator

CarStat is a program that displays stats for cars that are inside video games, primarily rFactor 2, but also with support for rFactor 1 and GTR 2/GTL.

Stats are displayed in a user friendly way in form of graphs for certain stats like engine power and torque, tire grip, tire wear, tire temperature and brake temperature. Other Stats include Pitstop times, more Info to Brakes, Tires and the Engine and much more. You can also apply the rFactor 2 upgrades to the car, plus you can Simulate how long a Pitstop will take and you can compare multiple cars in the multicarview.

To install it, you simply unzip the zip-file into any folder that you want, and you are done.

To start it, you start the CarStat 2.1.exe. A window will open, giving you the option to chose between rFactor 1, GTR and rFactor 2. Starting the one of the first two will start the no longer supported CarStat 1.6, choosing rFactor 2 will start up the new and improved CarStat 2.1. Further instructions are in the included Manual.
Note: You need to have the .NET Framework installed. If you do not have it, then you can find the latest version here.

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CarStat 2.3.1 .zip

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The Changelog
2.1.0 - The Return
-Added Pitstop Simulation being simulated for all cars opened in Multiview
-Added options to simulate all car adjustments in the Pitstop Simulation
-Added that options in the Pitstop Simulation will not be avaible if not avaible in the car
-Added checkbox to disable the function lock in Pitstop Simulation
-Closing one of the child windows of Multiview will no longer quit the programm, only when closing the main window
-New Error Box for PitStop Simulation
-Updated About Window
-Changed quickbms version (Even though it is not need, it was time to update)
-Fixed Engine Oil Temperatur reading (Caused Labels not to load) (done by Mee)
-Fixed detect rFactor 2 install (done by Mee)
-Fixed Crash on Unit Change when no car is loaded
-Fixed Radical Weight Distribution display
-Fixed Fuel Tank Capacity
-Fixed Fuel calculation in Pitstop Simulation (Now limited to positiv numbers and lower than fuel tank capacity)
-Fixed CarStat Windows overlaying over everything
-Fixed Tire Graphs for cars with same tires all around (Dessenter, sc2015-RoadCourse), and added Bodge for Right-Left Tires (Oval)
-Fixed Tire Rim size calculation for the same reasons
-Fixed Tire Wear Graph for EnduRacers P2 cars
-Fixed Mark Corp Group C Porsch not loading because of Missing Engine File
-Fixed Program crash when switching between upgrades
-Fixed Display and Pitstop Simulation of parallel refueling and tire change
-Fixed Bug when, even though cars are checked, cars will not be loaded (F1 1988)
-Fixed Bug were values that are available are displayed as not available (Damage Repair Mark Corp Group C cars)

 

 

 

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Release of Version 2.1.1

-Added display about the avaibility of tire pressure change while changing tires
-Tire Pressure Adjustment time is now correctly ordered to changing pressure without tires
-Fixed Tire Pressure Adjustments on the fly being avaible while changing all tires.
-Fixed Bug that caused certain files not to be found (for example Machine's StockCar 2016 mod)
-Fixed File search so it is not stoping search when the path does not contain rFactor 2, but instead 5 folders up max

I will now optimize the software and add turbo support.

Download link in the first post.

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  • 3 weeks later...
2.2.0 - Turbo!
-Added very basic turbo support (turbo v0.1). It assumes that max pressure is all the time.
-Added Option to show the engine with Turbo-Charger (only turbo charged cars) and without (all).
-Added Option for different Engine-Mixtures
-Added Option for different Boost Mappings
-Added Rev Limiter to Engine Graph
-Added CarIcon to the General Info (also changed the layout of it)
-Added Webhelp into the Help Window (and removed pdf)
-Added About Page will if there is a newer version avaible
-Added Anti-Rollbar and Trackbar adjustments in the cockpit to the general info
-When running multiview, the bar hight in the Tires>General Info is now comparble
-Updated CarStat 2 icon color to a slick blue
-Updated rf2 icon in CarStat Selector
-Optimization of a lot of things (now uses multithreading)
-Fixed wording of which folder to select in the VEHicle Selector
-Full support for left-right tires
-Fixed usf 2000 not loading
-Fixed Tires>General Info bug when deselting compounds
-Fixed Potential Crash when opening a new vehicle with multiview of 3 or more already open
-Fixed Crash when opening a new car when not being on the General Tab
-Bodged Crash when opening A1GP mod (still throwing exceptions, because it is a farily broken mod, at the moment at least)

Με την άδεια σας κύριε συνάδελφε βάζω το Download link και στο πρώτο post.

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2.2.2
-Added Semi Auto Gearbox Type to General
-Added if Anti Stall is in the car to General
-Added Tabs (General and Other) to the Engine Tab (to display more Data)
-Added Fuel Consumtion Value (very rough) to the other tab
-Added Engine Inertia to the other tab
-Added Turbo Pressure to the other tab
-Added notification when changing tire tabs from any non master in multiview
-Moved the Include Extra Engine Friction to the other tab
-Moved Pitstop Simulation into the Pitstop tab
-Included special Torque and Power multi of boost mapping (used rarely) in Engine Graph
-Average Lifetime of the Engine now scales with the increase of Boost mapping
-Removed notification when showing upgrades from any non master in multiview
-Fixed Max Power and Max Torque being to low
-Fixed Speedlimiter and Start being shown as unavaible when avaible
-Fixed Upgrades not showing in multiview
-Fixed Tire Degredation Graph 2 not changing values

OP Updated

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The Real Star of the Update is the Setup Tab:
[IMG]

Yes, you can adjust setup values in CarStat. And not only of the Suspension, but also the Suspension
[IMG]

and every nearly every other setting. This is only scratching the surface and I will extend this feature in the future.
But not only that, but you can also load your own setups into CarStat and you can save them.
For this CarStat has now a SetupManager:
[IMG]


Changelog 2.3.0 :

-Added Setup Creation Tap
-Added Notification on Startup if there is a new version, with a download link
-Added Setup Manager (Found in the toolbar under others), which allows you to search, copy, move and delete your setups
-Added Info for Weight Penalties with driver AIDs.
-Added Info on Wheelbase of a car
-Added Info about the file names of the files used for cars
-Added start up parameter -mode to allow you to open CarStat fr a certain game, without overwriting your autostart. Available options: -mode rf2, -mod rf1, -mode gtr2
-Added Button to return to the CarStat Selector (Game selection window)
-Added the Options menu, and moved all options there
-Added Fuel per minute (very rough number)
-Changed the Description of Optimum Oil Temperature
-Made the Open Checked Car(s) button in the Vehicle Selector displaying Loading... while a car is loading.
-Fixed the Engine Graph a bit more by implementing TorqueCurveShift and Overpressure scaling (5th rpmbase value)
-Fixed Extra Engine Friction not refreshing the Labels correctly.
-Fixed a potential bug of the hdv not being found
-Fixed Fahrenheit causing exceptions when creating the brake graphs
-Fixed a lot of mods by adding default values for missing property's
-Fixed DW12 steering lock value being now displayed
-Fixed boost being defined outside of the engine file (DW12)
-Fixed Woochoo's Endurance Carset breaking the engine graph
-Fixed Multiview not deleting the car icons out of the temporary files
-Fixed using different Games in carstat deletes the saved Game Location (at least for rf2 to rf1/GTL, not rf1 and GTL)
-Brought Engine Values for the BT55 a bit closer to reality, but it is still very bad

OP Updated

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Changelog  2.3.1

  • -Added Search bar to VEHSelector
  • -Changed in SetupManager the Date Column formate to year.month.day
  • -Fixed pressing the ExpandAll button in VEHSelector crashing CarStat
  • -Fixed CarStat being crashed when opening an encrypted mod with non encrypted only mode (default) enabled
  • -Fixed Wheelbase Display
  • -Fixed FSR 2016 and 2018 mods breaking CarStat through malformed data
  • -Fixed more missing data will now be accepted without asking for filler data
  • -Fixed that if no data was filled it will say "No Data" instead of "Loading..."

OP Updated

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