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Automobilista


Guest liakjim

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  • 2 weeks later...

Στήνουμε και κάνα σέρβερ automobilista αύριο αν θέλετε ,λεπτομέρειες στο ts το βράδυ.

Ελπίζω να το πήρατε την μαύρη Παρασκευή το παιχνιδάκι ήταν φοβερή ευκαιρία.

Αγορασμένο το χουμε εγώ οι Δημήτρηδες και ο George?

Xρειαζόμαστε άλλον ένα για να κλείσουμε 5 αδα στο γ@μ@τσι.

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v1.1.8 is now up, adding the first beta version of Formula Truckarrow-10x10.png. Full changelog below:

  • Added Formula Truckarrow-10x10.png Series
  • Added Extra custom Formula Truck track layouts
  • Added support for Formula Truck Speed Trap rules
  • Added option to customize number of warnings (range 0-100) for track limit violations before penalty is triggered (options both in-game & Dedi tool)
  • Tripled range for in-car seatarrow-10x10.png adjustments in all directions
  • Fixed bug which could cause disappearing UI elements in Multiplayer screen
  • Further global adjustments to AI to reduce their aggression & improve awareness in close racing conditions
  • Tweaked chassis ground scraping sound in Formula carsarrow-10x10.png
  • Opala: starter sound updated
  • Caterham: Slightly increased external supercharger sound in 620R
  • Boxer Cup: Adjusted tire physics
  • F-V10: Sligthly improved AI performance
  • Ultima GTR: Tweaked AI slip reaction in road models


OBS 1: Brief explanation of Formula Truckarrow-10x10.png Speed Trap rule: every Formula Truck layout has a Speed Trap in a section of the track (usually the fastest, its location being indicated by the icon on its trackmap, by the flashing icon on top left corner as you approach it while driving, and by a line of cones trackside) through which drivers are supposed to cross going no faster than 160 km/h. Exceeding 160 km/h through the Speed Trap will result in lap being invalidated in practice / qual, or an instant drive-through penalty in races. Players may opt to switch the rule off from the Rules menu.

OBS 2: Formula Trucks chop off their 1st gear so it skips straight to 2nd; if you are using an H Shifter you start from 2nd, which is also very short. Typically on track you´ll only use 3rd-6th.

OBS 3: Diesel smoke from the exhaust is still being worked on and has not been implemented in this build.

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51 minutes ago, panosdimip said:

Το βραδάκι λέω να κάνουμε μια προσπάθεια πριν πάμε να πλακωθουμε στο ερφάκτορ.

Σιγά βρε...άκου πλακωθούμε...λίγο ένταση υπήρχε και τίποτα άλλο...

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  • 4 weeks later...

Λογικά αυτό που θα κατεβάσεις θα έχει κάποιους φακέλους GameData, Series, Talent, Vehicles

Θα βρείς τους αντίστοιχους φακέλους μέσα στο παιχνίδι και θα τα βάλεις εκεί μέσα

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  • 1 month later...
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