andre Posted July 10, 2020 Report Share Posted July 10, 2020 Portland International Raceway by Studio 397 steam Quote Link to comment Share on other sites More sharing options...
andre Posted December 3, 2020 Author Report Share Posted December 3, 2020 v1.03 - Updated Roads to work with latest material developments - Updated Vegetation to latest material developments - Reviewed Grass bumpiness - Fixed some objects tagged as Hat that shouldn't have been. - Roughed up inside the curbs at the fast chicane - Added a dedicated material which makes there more resistance on the grass to stop cutting (just on the polys next to the chicane) - Fixed Fence/Tent lodding issues at Final Corners Quote Link to comment Share on other sites More sharing options...
andre Posted December 18, 2020 Author Report Share Posted December 18, 2020 Portland International Raceway v1.04 Improved AI lines at final sector in both layouts Reduced bumpiness of inside fast chicane anti-cut to help reduce AI issues Quote Link to comment Share on other sites More sharing options...
andre Posted April 2, 2021 Author Report Share Posted April 2, 2021 Portland International Raceway V1.06 Fixed: Starter Worker Animation under Safety Car. Fixed: Issue with default mapper at night on No Chicane Layout. Fixed: Pit Official numbering. Quote Link to comment Share on other sites More sharing options...
andre Posted February 22, 2023 Author Report Share Posted February 22, 2023 Portland v1.10 Track Limits review including fix for issues on last turn. Fixed minor terrain gap Fixed minor sound error Fixed AI Clipping pit box when exiting rear paddock SSR Water Shader Update Minor LOD Optimization Quote Link to comment Share on other sites More sharing options...
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