mad_dog Posted October 10, 2019 Report Share Posted October 10, 2019 Game Information Only closed testing for now. Current Functionality: Procedural stage generation Full mod support for cars and tracks Loose surface physics 3D tyre deformation simulation Procedural engine sound system Fully customizable/modular drivetrain system Suspension simulation for MacPherson strut, double wishbone, and beam axles. Replay system VR support Full wheel support. OSW tested with many misc peripherals in a monster setup working without issue. Technical information: Uses bullet physics library for body-terrain collisions, but vehicle physics are my own Built on my own "exodus" engine using modern rendering technology I'm not sure when a public release is due, but I hope it's sooner than later as I want to share it with as many people as possible! Meanwhile, I'll be posting what I'm working on in the discord, and I'll probably post larger updates in this discord too! If you have any questions or thoughts, comment away or ask on the discord and I'll answer the best I can Happy rallying! -Moose Quote Link to comment Share on other sites More sharing options...
mad_dog Posted May 3, 2020 Author Report Share Posted May 3, 2020 Quote Link to comment Share on other sites More sharing options...
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