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Kompass Rally Simulator


mad_dog

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Game Information

Only closed testing for now.

Current Functionality:

Procedural stage generation

Full mod support for cars and tracks

Loose surface physics

3D tyre deformation simulation

Procedural engine sound system

Fully customizable/modular drivetrain system

Suspension simulation for MacPherson strut, double wishbone, and beam axles.

Replay system

VR support

Full wheel support. OSW tested with many misc peripherals in a monster setup working without issue.

Technical information:

Uses bullet physics library for body-terrain collisions, but vehicle physics are my own

Built on my own "exodus" engine using modern rendering technology

I'm not sure when a public release is due, but I hope it's sooner than later as I want to share it with as many people as possible!

Meanwhile, I'll be posting what I'm working on in the discord, and I'll probably post larger updates in this discord too!

If you have any questions or thoughts, comment away or ask on the discord and I'll answer the best I can :)

Happy rallying! -Moose

 

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