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andre

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  1. Introducing the New Online Experience for rFactor 2: Powered by RaceControl A look at the Daily Race menu inside the UI Driver Profile, Results and Statistics Server Hosting Release Notes General New feature allows servers to specify that downloaded mods should be treated as temporary by the client The client can opt to mark all mods downloaded from servers as temporary Temporary mods are deleted on start-up Fixed crash on AMD hardware with certain drivers Added extra options to Driving line aid for “Paddock” and “Paddock & Pit Entry”. The game defaults to paddock setting for all users. Added key assignment for toggling Driving line aid in the game. Improved Track Limits handling of illegal passes with regards to when a passed car goes too slow to be counted, but then later becomes valid. This should no longer become valid again. Reworked “Stabilize Horizon”-feature using a different method of filtering Added an additional step of stabilization Enabled roll stabilization for “High” and “Ultra” steps Added full horizon lock option Fixed an issue that could cause AI to drive towards left walls while overtaking, causing collisions rFactor 2 Online Added Daily Races online mode with practice servers Added Special Events online mode with practice servers Added Hosted Servers option with credit bundles available through the store Added Driver Profiles and Statistics Moved Store to the front page Moved Servers to Online > Servers rFactor 2 Online – Known Issues If you register for two races, both event pages will receive the first event’s server details when that race begins Some circuits, such as Nürburgring may have the server start a few minutes later than expected – you may need to wait up to 4 minutes after a server is due to be started Practice servers are becoming too full too quickly and may give a timeout error (we are currently working on this) – Races are unaffected so please still register Practice servers not running through the night (reminder – we pause the service at 3am CEST) Bottom split has the minimum drivers to make the race official (currently 5 rather than equal size splits) Some nationality flags are not showing correctly The schedule page does have incorrect times for some users Some users are unable to submit reports Navigation bar is sometimes not showing updated ranking after a race Could not get your split error – for now, please try going back to the previous menu and enter the event page again or restart Leaderboard has a bug where does not consider the specific track layout Not all mod files being deleted on boot The join server button occasionally does not activate – please try leaving and rejoin the event page to get the join server button Password on hosted server is not working Qualifying results are showing incorrectly Incorrect rank shown on post-race screen Profile/Email update is not saving
  2. EA Sports WRC Full Stage List Monte Carlo La Bollène-Vésubie - Peïra Cava - 18.51 km (100% Tarmac) Peïra Cava - La Bollène-Vésubie - 18.18 km (100% Tarmac) La Bollène-Vésubie - Col de Turini - 9.21 km (100% Tarmac) Pra d'Alart - 8.88 km (100% Tarmac) La Maïris - 9.30 km (100% Tarmac) Baisse de Patronel - 9.30 km (100% Tarmac) Saint-Léger-les-Mélèzes - La Bâtie-Neuve - 16.79 km (100% Tarmac) La Bâtie-Neuve - Saint-Léger-les-Mélèzes - 16.64 km (100% Tarmac) Moissière - 8.18 km (100% Tarmac) Ancelle - 8.03 km (100% Tarmac) Ravin de Coste Belle - 8.60 km (100% Tarmac) Les Borels - 8.60 km (100%Tarmac) Sweden Hof-Finnskog – 21.47km (100% Snow) Åsnes – 21.46km (100% Snow) Spikbrenna – 11.07km (100% Snow) Lauksjøen – 10.95km (100% Snow) Åslia – 10.39km (100% Snow) Knapptjernet – 10.51km (100% Snow) Vargasen – 8.24km (100% Snow) Lövstaholm – 8.24km (100% Snow) Älgsjön – 3.37km (100% Snow) Ekshärad – 3.37km (100% Snow) Stora Jangen – 4.86km (100% Snow) Sunne – 4.86km (100% Snow) México El Chocolate – 26.68km (92% Gravel, 5% Dirt, 3% Tarmac) Otates – 24.74km (92% Gravel, 5% Dirt, 3% Tarmac) Ortega – 13.1km (91% Gravel, 7% Dirt, 2% Tarmac) Las Minas – 10.95km (92% Gravel, 6% Dirt, 2% Tarmac) Ibarrilla – 11.46km (94% Gravel, 2% Sand, 4% Tarmac) Derramadero – 12.92km (88% Gravel, 9% Dirt, 3% Tarmac) El Brinco – 7.18km (92% Gravel, 6% Dirt, 2% Tarmac) Guanajuatito – 10.51km (89% Gravel, 6% Dirt, 5% Tarmac) Alfaro – 10.62km (92% Gravel, 4% Sand, 4% Tarmac) Mesa Cuata – 8km (90% Gravel, 7% Tarmac, 3% Sand) San Diego – 8.8km (98% Gravel, 1% Dirt, 1% Sand) El Mosquito – 5.78km (97% Gravel, 2% Sand, 1% Dirt) Croatia Bliznec – 25.56km (100% Tarmac) Trakošćan – 25.56km (100% Tarmac) Vrbno – 12.7km (100% Tarmac) Zagorska Sela – 12.7km (100% Tarmac) Kumrovec – 12.94km (100% Tarmac) Grdanjci – 12.86km (100% Tarmac) Stojdraga – 10.24km (100% Tarmac) Mali Lipovec – 10.24km (100% Tarmac) Hartje – 7.79km (100% Tarmac) Kostanjevac – 8.7km (100% Tarmac) Krašić – 8.77km (100% Tarmac) Petruš Vrh – 8.77km (100% Tarmac) Portugal Baião – 30.32km (82% Gravel, 16% Tarmac, 2% Cobblestone) Caminha – 31.21km (79% Gravel, 19% Tarmac, 2% Cobblestone) Fridão – 16.72km (88% Gravel, 10% Tarmac, 2% Cobblestone) Marão – 15.12km (68% Gravel, 30% Tarmac, 2% Cobblestone) Ponte de Lima – 14.77km (69% Gravel, 29% Tarmac, 2% Cobblestone) Viana do Castelo – 7.87km (95% Gravel, 3% Cobblestone, 2% Tarmac) Ervideiro – 7.3km (96% Gravel, 2% Cobblestone, 2% Tarmac) Celeiro – 8.18km (96% Gravel, 2% Cobblestone, 2% Tarmac) Touca – 7.51km (92% Gravel, 6% Tarmac, 2% Cobblestone) Vila Boa – 7.39km (72% Gravel, 26% Tarmac, 2% Cobblestone) Carrazedo – 7.48km (75% Gravel, 22% Tarmac, 3% Cobblestone) Anjos – 7.39km (65% Gravel, 35% Tarmac) Sardegna Rena Majore – 31.53km (82% Gravel, 14% Sand, 4% Tarmac) Monte Olia – 31.62km (82% Gravel, 14% Sand, 4% Tarmac) Littichedda – 13.3km (68% Gravel, 23% Sand, 9% Tarmac) Ala del Sardi – 18.22km (92% Gravel, 7% Tarmac, 1% Sand) Mamone – 16.45km (96% Gravel, 4% Tarmac) Li Pinnenti – 7.6km (59% Gravel, 40% Sand, 1% Tarmac) Malti – 7.73km (57% Gravel, 39% Sand, 4% Tarmac) Bassacutenea – 7.49km (71% Gravel, 16% Sand, 13% Tarmac) Bortigiadas – 9.02km (94% Gravel, 6% Tarmac) Sa Mela – 9.13km (100% Gravel) Monte Muvri – 7.51km (100% Gravel) Monte Acuto – 7.39km (100% Gravel) Kenya Malewa – 9.7km (82% Gravel, 14% Rock, 4% Dirt) Tarambete – 9.63km (82% Gravel, 14% Rock, 4% Dirt) Moi North – 5.46km (83% Gravel, 12% Rock, 5% Dirt) Marula – 5.48km (82% Gravel, 13% Rock, 5% Dirt) Wileli – 4.92km (85% Gravel, 12% Rock, 3% Dirt) Kingono – 4.41km (82% Gravel, 12% Rock, 3% Dirt) Soysambu – 20.67km (51% Gravel, 35% Sand, 14% Dirt) Mbaruk – 20.23km (50% Gravel, 36% Sand, 14% Dirt) Sugunoi – 9.74km (54% Sand, 32% Gravel, 14% Dirt) Nakuru – 9.98km (53% Sand, 33% Gravel, 14% Dirt) Kanyawa – 10.7km (64% Gravel, 21% Sand, 15% Dirt Kanyawa-Nakura – 10.69km (64% Gravel, 20% Sand, 16% Dirt) Estonia Otepää – 17.07km (88% Gravel, 12% Dirt) Rebaste – 17.07km (88% Gravel, 12% Dirt) Nüpli – 8.6km (91% Gravel, 9% Dirt) Truuta – 8.6km (91% Gravel, 9% Dirt) Koigu – 8.47km (82% Gravel, 18% Dirt) Kooraste – 8.47km (82% Gravel, 18% Dirt) Elva – 11.82km (80% Gravel, 11% Tarmac, 9% Dirt) Metsalaane – 11.56km (80% Gravel, 11% Tarmac, 9% Dirt) Vahessaare – 6.17km (81% Gravel, 11% Dirt, 8% Tarmac) Külaaseme – 6.17km (80% Gravel, 12% Dirt, 8% Tarmac) Vissi – 5.63km (78% Gravel, 13% Tarmac, 9% Dirt) Vellavere – 5.63km (79% Gravel, 13% Tarmac, 8% Dirt Finland Leustu – 11.09km (88% Gravel, 12% Dirt) Lahdenkyla – 11km (88% Gravel, 12% Dirt) Saakoski – 4.83km (91% Gravel, 9% Dirt) Maahi – 4.73km (100% Gravel) Painna – 6.41km (100% Gravel) Peltola – 6.14km (100% Gravel) Paijala – 22.92km (100% Gravel) Ruokolahti – 22.92km (100% Gravel) Honkanen – 10.41km (100% Gravel) Vankajarvi – 10.35km (100% Gravel) Vehmas – 12.57km (100% Gravel) Hatanpaa – 12.5km (100% Gravel) Greece Gravia – 24.64km (80% Dirt, 20% Gravel) Prosilio – 24.64km (80% Dirt, 20% Gravel) Mariolata – 13.51km (64% Dirt, 36% Gravel) Karoutes – 13.51km (64% Dirt, 36% Gravel) Viniani – 13.51km (100% Dirt) Delphi – 11.12km (100% Dirt) Eptalofos – 10.39km (80% Dirt, 20% Gravel) Lilea – 10.39km (80% Dirt, 20% Gravel) Parnassós – 5.57km (54% Gravel, 46% Dirt) Bauxites – 5.57km (54% Gravel, 46% Dirt) Drosochori – 5.63km (100% Dirt) Amfissa – 8.68km (100% Dirt) Chile Bio Bío – 34.72km (100% Gravel) Arauco – 34.79km (100% Gravel) Coronel – 17.97km (100% Gravel) Lota – 16.73km (100% Gravel) Santa Juana – 16.87km (100% Gravel) Los Angeles – 10.79km (100% Gravel) San Rosendo – 10.08km (100% Gravel) Laja – 7.87km (100% Gravel) Tumbel – 7.75km (100% Gravel) Florida – 8.21km (100% Gravel) Hualqui – 8.09km (100% Gravel) Reputo – 8.53km (100% Gravel) Japan Lake Mikawa – 19.89km (100% Tarmac) Kudarisawa – 19.88km (100% Tarmac) Oninotaira – 11.38km (100% Tarmac) Habu Dam – 10.27km (100% Tarmac) Habucho – 10.28km (100% Tarmac) Nenoue Plateau – 13.74km (100% Tarmac) Tegano – 13.74km (100% Tarmac) Higashino – 6.92km (100% Tarmac) Hokono Lake – 6.92km (100% Tarmac) Nenoue Highlands – 6.81km (100 Tarmac) Moltifao – 6.81km (100% Tarmac) Mediterraneo (Fictional) Asco – 29.2km (100% Tarmac) Ponte – 28.63km (100% Tarmac) Monte Cinto – 15.15km (100% Tarmac) Albarello – 16.16km (100% Tarmac) Capannace – 20.45km (100% Tarmac) Serra Di Cuzzioli – 7.66km (100% Tarmac) Maririe – 8.47km (100% Tarmac) Poggiola – 8.47km (100% Tarmac) Monte Alloradu – 10.74km (100% Tarmac) Ravin de Finelio – 9.46km (100% Tarmac) Cabanella – 10.09km (100% Tarmac) Moltifao – 11.17km (100% Tarmac) Pacifico (Fictional) Talao – 31.44 km (99% Gravel, 1% Dirt) Talanghilirair – 32.40 km (99% Gravel, 1% Dirt) SungaiKunit – 14.58 km (99% Gravel, 1% Dirt) Sangir Balai Janggo – 15.53 km (99% Gravel, 1% Dirt) South Solok – 16.87 km (99% Gravel, 1% Dirt) Kebun Raya Solok – 8.70 km (98% Gravel, 2% Dirt) Batukangkung – 8.76 km (98% Gravel, 2% Dirt) Abai – 5.37 km (98% Gravel, 2% Dirt) Moearaikoer – 6.34 km (99% Gravel, 1% Dirt) Bidaralam – 7.73 km (99% Gravel, 1% Dirt) Loeboekmalaka – 7.73 km (99% Gravel, 1% Dirt) Gunung Tujuh – 9.14 km (99% Gravel, 1% Dirt) Oceania (Fictional) Ruakaka – 10.98 km (98% Gravel, 2% Concrete) Doctors Hill – 10.98 km (98% Gravel, 2% Concrete) Ahuroa – 6.60 km (97% Gravel, 3% Concrete) Ahuroa – Waipu – 6.60 km (97% Gravel, 3% Concrete) Ruakaka – Maungaturoto – 4.37 km (100% Gravel) Maungaturoto – 4.37 km (100% Gravel) Waiwera – 18.03 km (97% Gravel, 2% Tarmac, 1% Concrete) Tahekeroa – 18.02 km (97% Gravel, 2% Tarmac, 1% Concrete) Noakes Hill – 9.51km (98% Gravel, 2% Tarmac) Orewa – 9.51km (98% Gravel, 2% Tarmac) Tahekeroa – Orewa – 8.51km (99% Gravel, 1% Tarmac) Makarau – 8.51km (99% Gravel, 1% Tarmac) Scandia (Fictional) Holtjønn – 30.93 km (99% Snow, 1% Ice) Hengeltjønn – 31.84 km (99% Snow, 1% Ice) Fyresvatn – 17.10 km (100% Snow) Russvatn – 16.79 km (100% Snow) Tovsli – 13.75 km (100% Snow) Kottjønn – 6.62 km (100% Snow) Fordol – 5.43 km (100% Snow) Fyresdal – 5.43 km (100% Snow) Ljosdalstjønn – 9.37 km (100% Snow) Dagtrolltjønn – 9.27 km (100% Snow) Tovslioytjorn – 7.52 km (100% Snow) Bergsøytjønn – 7.29 km (100% Snow) Iberia (Fictional) Santes Creus – 18.98 km (100% Tarmac) La Llacuna – 18.98 km (100% Tarmac) Seguer – 9.74 km (100% Tarmac) Esblada – 9.74 km (100% Tarmac) Montagut – 9.24 km (100% Tarmac) Aiguamúrcia – 9.24 km (100% Tarmac) Alforja – 16.28 km (100% Tarmac) Les Irles – 16.28 km (100% Tarmac) Duesaigües – 8.94 km (100% Tarmac) Les Voltes – 8.94 km (100% Tarmac) Montclar – 7.33 km (100% Tarmac) Botarell – 7.33 km (100% Tarmac) Central European (Post-Launch) to be added post-launch
  3. Le Mans Ultimate – Spa-Francorchamps Le Mans Ultimate – Peugeot 9X8 Hypercar
  4. EA Sports WRC Full Car List WRC Car List Ford Puma Rally1 HYBRID Hyundai i20 N Rally1 HYBRID Toyota GR Yaris Rally1 HYBRID WRC2 Cars Citroën C3 Rally2 Ford Fiesta Rally2 Hyundai i20 N Rally2 ŠKODA Fabia Rally2 Evo ŠKODA Fabia RS Rally2 Volkswagen Polo GTI R5 Junior WRC Ford Fiesta Rally3 World Rally Cars 2017-2021 Ford Fiesta WRC Volkswagen Polo 2017 World Rally Cars 1997-2011 Citroën C4 WRC Citroën Xsara WRC Ford Focus RS Rally 2001 Ford Focus RS Rally 2008 MINI Countryman Rally Edition Mitsubishi Lancer Evolution VI Peugeot 206 Rally Seat Córdoba WRC ŠKODA Fabia WRC SUBARU Impreza 1998 SUBARU Impreza 2001 SUBARU Impreza 2008 Rally2 Ford Fiesta R5 MK7 Evo 2 Peugeot 208 T16 R5 NOTE: All WRC2 cars can compete in Rally2 car class events. Rally4 Cars Ford Fiesta MK8 Rally4 Opel Adam R2 Peugeot 208 Rally4 Renault Twingo II NR4/R4 McRae R4 Mitsubishi Lancer Evolution X SUBARU WRX STI NR4 S2000 Fiat Grande Punto Abarth S2000 Opel Corsa S2000 Peugeot 207 S2000 S1600 Citroën C2 Super 1600 Citroën Saxo Super 1600 Ford Puma S1600 Renault Clio S1600 F2 Kit Cars Ford Escort Mk 6 Maxi Peugeot 306 Maxi Renault Maxi Mégane Seat Ibiza Kit Car Vauxhall Astra Rally Car Volkswagen Golf IV Kit Car Group A Ford Escort RS Cosworth Lancia Delta HF Integrale Mitsubishi Galant VR4 SUBARU Impreza 1995 SUBARU Legacy RS Group B (4WD) Audi Sport quattro S1 (E2) Ford RS200 Lancia Delta S4 MG Metro 6R4 Peugeot 205 T16 Evo 2 Group B (RWD) BMW M1 Procar Rally Lancia 037 Evo 2 Opel Manta 400 Porsche 911 SC RS H3 (RWD) BMW M3 Evo Rally Ford Escort MK2 McRae Motorsport Ford Sierra Cosworth RS500 Lancia Stratos Opel Ascona 400 Renault 5 Turbo H2 (RWD) Alpine Renault A110 1600 S Fiat 131 Abarth Rally Ford Escort MK2 Hillman Avenger Opel Kadett C GT/E Talbot Sunbeam Lotus H2 (FWD) Peugeot 205 GTI Peugeot 309 GTI Volkswagen Golf GTI H1 (FWD) Lancia Fulvia HF MINI Cooper S Vauxhall Nova Sport Builder Cars WRC Builder Car WRC2 Builder Car Junior WRC Builder Car
  5. Le Mans Ultimate – WIP Screenshots – Dynamic Dirt
  6. Unreal Engine The first thing fans will notice from the reveal trailer is the graphics: They are far flatter and more realistic than those of Dirt Rally 2.0. Whilst less pretty, this will surely not be a bad thing as immersion will certainly come with the improved engine. – Releasing October 31 in Early Access (Digital pre-order required), November 3, 2023 otherwise. – Releasing on PS5, XB Series X|S, PC via Steam, EA, Epic. – Five DLC packs (they call them VIP passes, I guess). – “Builder” and subsequent explanation suggests you can design your own rally car. – “Moments” suggests you can participate in specific events EA create. – “longer, more detailed stages than previously possible” – “18 official FIA World Rally Championship locations” – “10 current WRC, WRC2, and Junior WRC vehicles” – “68 of the most iconic rally cars spanning 60 years of the sport”
  7. Le Mans Ultimate UI And Features – “longer lifetime than an annual game” suggests it isn’t one. – Co-op mode offers a month period to complete a race. – RaceControl offers easy server setup. – “cars from yesteryear” suggests vintage content coming. – “latest version of Spa” suggests updated rF2 track. – “scratch builds of Portimão and Fuji” – also mentioned they are laser scanned. – “driver swaps with your AI team mates” and in-progress save games confirmed. – “quick race” and “championship mode” confirmed in either GTE or Hypercars – “performing in a championship can help your online career too” suggests rankings for multiplayer and that proving yourself offline first helps with that. – “presets for newcomers to get their heads around car set-up” suggests support for different levels of difficulty, perhaps driver aids, etc. – Console release “depending on how well the game does” but I actually doubt it will regardless.
  8. V1.1LE ChangeLog Version 1.1LE - New Physics LE version by Nicola Acciarri - New Physics HE version by Nicola Acciarri (available into Coloni DLC Content). All Cars Updated. New Cars 1.1 LE and 1.2 HE
  9. andre

    GTRevival

    Lister Storm GT Coming To GTRevival Lister Storm GT Towards the end of the 1990s, after Group C had very much disappeared and as LMP classes were tiring sports car fans, a new GT class emerged. GT1 brought forth a new age of sports car racing in which GT cars were at the forefront of people’s minds. With the class came a number of oddball vehicles. LISTER STORM GT Specifications Engine: Jaguar V12 SOHC 24 valves Displacement: 7.0 L 6,996 cc (426.9 cu in) Compression: 10.5:1 Power: 554 PS (407 kW; 546 hp) at 6,100 rpm Torque: 786.37 N⋅m (580.0 lb⋅ft) at 3,450 rpm Top speed: 335 km/h (208 mph) Acceleration: 0-100km/h 3.8s Coefficient of drag: Cd=0.35
  10. v2.50 Historical content update - 24 Hours of Dundrod - Add new "24 Hours of Dundrod" layout with temporary road lights exclusively for endurance events. - Set historical accurate race date in September for "TT" layout, which affects sun angle & day night duration. All other layouts have race date set in June. - Add historical track lights with different configurations for each layout. Temporary road lights are available only for 24H & Reverse layout. The TT layout has the least track lights in order to stay authentic to the historical event. - Add random power fluctuation animation to track lights. - Rebuilt main broadcast building with more historical details. - Recreated the quarries left-hand hill elevation with additional historical fences, crowds, vegetation, houses. - Add historical landmark farm houses at Rushyhill, Deer's Leap, Wheeler's corner, Hairpin. - Add historical caravans, big top tents, outhouses, race event signboards. - Add historical no-entry sign at pit exit during pit closure. - Add more 3D & texture details to tents, banners, speakers, bridges, stone walls, farm gates, improved material effects. - Add more crowds and warning signs to various historical locations. - Remodeled all 2D chimneys & stone walls to 3D, fixed shadows casting issue. - Optimized collision wall, removed collision wall that can strand vehicle. - Removed grid lines from TT layout. - Fixed some minor road UV map issues. - Updated lakes using the new IBL water shader. - Removed rainbow from race session. - Replaced some 2D tree walls with billboards trees that fits better with scenery. - Improved large amount materials, textures, objects. - Increased overall material brightness by 5%. - AIW workaround to fix AI crashing and stuck issues while exiting pit lane. - Improved AI path at Hairpin for GP Reverse layout for wide range of vehicle types. - Reworked track-side camera groups with more coverage and additional angles that closely matches historical footage.
  11. Motorsport Games Might Not See the End of 2023, Tries Selling NASCAR License The reports are in, and they do not look optimistic: Motorsport Games has made its Q2 2023 Earnings Report public, which presents a bleak outlook on the company's future. MSG might not even see the end of the year - what does that mean for the licenses of racing series it holds? CEO Stephen Hood highlighted positive events of Q2 2023, such as the announcement of Le Mans Ultimate and key updates to rFactor 2. Suprisingly, the Next Gen Car Update DLC for NASCAR Heat 5 was also mentioned as a highlight due to it being "on track to become our most downloaded content update" - which is surprising, considering that Heat 5 is the predecessor to NASCAR 21: Ignition. The latter saw an issue-filled launch in late 2021, and the Next Gen Car DLC has been received overwhelmingly negative with Motorsport Games Could Fold, Shopping NASCAR License | RaceDepartment
  12. andre

    Rennsport

    Improvements: The curb sounds have been updated to provide a more realistic and immersive experience. The sound of the BMW M4 GT3 has been updated to provide a more realistic and immersive experience. The tyre rotation animation has been improved to provide a more realistic and immersive experience. The cut detection system has been improved to prevent players from cutting corners. The movement correction algorithm has been improved to prevent players from getting stuck in walls or other objects. Bug Fixes: A number of bugs have been fixed, including one that caused the game to crash when players tried to join a multiplayer race. Fixed a bug that caused the game to lose track of the player’s position in a race.
  13. andre

    GTRevival

    Having gotten the developer core of the GTR series back together, Straigth4 Studios is working on a new sim that should follow in the - certainly enormous - footsteps of both previous titles in the series. Now, the very first in-engine screenshot is available, courtesy of Studio Head Ian Bell, in addition to a logo for the project. GTR Revival is the exciting new project from Ian Bell’s nascent Straight4 Studios, featuring input from GTR 2 development alumni. We share everything we know about the game so far. GTR Revival will use Unreal Engine 5, as indicated by a tweet from Straight4 Studios boss Ian Bell. In the tweet, Bell used images from a freely available Unreal Engine tech demo of an Audi road car to highlight the potential of the new game’s graphics. GTR Revival is set to feature a variety of race and rally cars, with the possibility of road cars too. GTR Revival is set to use AI chatbots to provide AI-generated commentary and engineer chatter. Preview videos show the systems working seamlessly, and it’s definitely something different within sim racing. We’re excited to see how this plays out in the final game and how those who provide the base vices are renumerated. GTRevival Shows Two "Eye Candy" Group C Cars GTR Revival – First In-Game Screenshot New Preview Image Teasing Classic Ferrari 550 GTS
  14. BMW 330I M SPORT BTCC V1.63 Added 2023 teams Added AI antiroll Fixed visual damage HYUNDAI I30 FASTBACK N PERFORMANCE BTCC V1.61 Added 2023 teams Added AI antiroll HONDA CIVIC TYPE R BTCC V1.61 Added 2023 teams Added AI antiroll FORD FOCUS ST BTCC V1.61 Added 2023 teams Added AI antiroll INFINITI Q50 V37 BTCC V1.61 Added AI antiroll TOYOTA COROLLA GR SPORT BTCC V1.61 Added 2023 teams Added AI antiroll VAUXHALL ASTRA BTCC V1.61 Added 2023 teams Added AI antiroll
  15. v2.1.0 - Friction Circle Widget & Force Module New customizable options: 2.1.0 (2023-05-22) [New]Friction Circle Widget Show longitudinal & lateral g force as friction circle with 2 orientation layouts. Show longitudinal & lateral g force readings. Show max longitudinal & lateral g force readings. Show reference circle from max average lateral g force reading. Show g force trace plot with customizable sample size, and line or points style. Show center mark and up to 5 customizable reference circles. Radar Widget Fixed wrong outline drawing when set "vehicle_outline_width" to 0. [New]Force Module Provide vehicle g force and downforce data calculation for Force & Friction Circle Widget, Add customizable options for g force calculation. Misc Add "Remember position" position to main window Config menu, which auto saves & loads last window position. Minimize main window to taskbar at startup if both "minimize_to_tray" & "show_at_startup" are false. Fixed an issue with config value validator under certain system language locale setting. Fixed widget windows not show on top on linux (thanks to srlemke for help & testing).
  16. Straight4 Studios And Reiza Studios Confirm Strategic Partnership Straight4 Studios - Straight4 Studios And Reiza Studios Confirm Strategic Partnership
  17. andre

    F1 2023

    F1® 23 | Braking Point 2 & F1® World Deep Dive
  18. andre

    F1 2022

    F1® 22 στο Steam (steampowered.com)
  19. BTCC 2023 and Cupra Content Drop
  20. v2.0.0 Major update [New]Battery Widget [New]Brake bias Widget [New]Brake pressure Widget Brake temperature Widget Deltabest Widget Flag Widget Fuel Widget Gear Widget [New]Lap time history Widget Pedal Widget Radar Widget [New]Standings Widget Steering Widget [New]Track map Widget New widget control tab & config dialog: And new "color text entry box" let you preview color changes directly New module control tab & config dialog: New preset tab & file operation context menu: New global display units config dialog: Congratulations, svictor. The studio-397 must write you a check for 10,000 euros.

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