Euro Truck Simulator 2 1.38 Release
After an exciting week for American Truck Simulator with the arrival of Idaho, we are happy to announce the arrival of the 1.38 update for Euro Truck Simulator 2!We'd like to thank all those who took part in the open beta and contributed with bug reports and general feedback. We hope you can now begin to fully enjoy the various new features which are included within this update. So, what can you expect to find in the 1.38 update ETS2? Lets us give you a quick recap of the most significant changes.
First of all, one of the more significant changes that drivers will notice across the map at most major cities in the introduction of newly designed and unique truck brand dealerships. All dealerships locations across the Euro Truck Simulator 2 map have received a refresh, so make sure to re-discover them in-game as you drive past (it is well worth the stop!).
The French city of Lille has also received a reskin in this update. Some of the main changes include updates to road junctions, which have been re-worked and created with more accurate layouts. Road signs and roads, in general, have also been updated with more accurate, realistic, and detailed textures, along with new buildings and assets. If you happen to be passing by on delivery, we recommend making some extra time to see Lille for yourself.
We are also excited to introduce the inclusion of a computer graphics technique for efficiently approximating ambient occlusion effects in real-time. Screen Space Ambient Occlusion, better known in its shorter form SSAO, creates shadows in the areas where objects connect, to give it a more natural and believable look in terms of lighting and shadows.
Less powerful GPUs may struggle to keep up at full quality, and with 400% or similarly high scaling selected, even mid-range machines would feel the impact on fps. If you are not happy with framerate after this update, please open the advanced graphics options in the game and try to find the right combination of scaling and SSAO quality for you. With a weaker GPU, it may be advisable to switch off SSAO completely.
This new feature can be better explained by one of our senior programmers, be sure to read a more in-depth post about the topic at our Under the Hood blog post here.